Nomad: Difference between revisions
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{{ | {{NeutralCreaturesNew}} | ||
{{Creature/Nomad}} | |||
}} | |||
'''Nomads''' are level 3 [[neutral creature]]s recruited from the [[Nomad Tent]]. | '''Nomads''' are level 3 [[neutral creature]]s recruited from the [[Nomad Tent]]. | ||
''"Native to the desert [[sand]]s, nomads are fast riders able to traverse sand with the ease most travel over grass."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup> | ''"Native to the desert [[sand]]s, nomads are fast riders able to traverse sand with the ease most travel over grass."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitSmall | {{DwellingPortraitSmall | ||
| dwelling = Nomad Tent | | dwelling = Nomad Tent | ||
| creature1 = Nomad | | creature1 = Nomad | ||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* (none) | |||
== Special Ability: Sandwalker == | == Special Ability: Sandwalker == | ||
| Line 33: | Line 20: | ||
Sand is not nomads' [[Native terrain]], so they will not receive any benefits from fighting on sand. As with other neutral creatures, nomads have no native terrain. | Sand is not nomads' [[Native terrain]], so they will not receive any benefits from fighting on sand. As with other neutral creatures, nomads have no native terrain. | ||
== | == Sounds == | ||
{{CreatureSounds|Nomad}} | |||
{{SoundClickInfo}} | |||
== Trivia == | |||
Nomads were added in {{ab}}, so there are no Nomads or [[Nomad Tent]]s in {{roe}}. | Nomads were added in {{ab}}, so there are no Nomads or [[Nomad Tent]]s in {{roe}}. | ||
== Official Renders == | == Official Renders == | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
Nomad render.gif | Nomad render.gif| Model by [[Tracy Iwata]] | ||
</gallery> | </gallery> | ||
Latest revision as of 14:01, 18 November 2025
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Nomads are level 3 neutral creatures recruited from the Nomad Tent.
"Native to the desert sands, nomads are fast riders able to traverse sand with the ease most travel over grass." AB manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
- (none)
Special Ability: Sandwalker[edit | hide]
Nomads' sandwalker special ability causes hero to ignore terrain penalty on sand. This ability applies if the hero has at least one nomad in his army.
Sand is not nomads' Native terrain, so they will not receive any benefits from fighting on sand. As with other neutral creatures, nomads have no native terrain.
Sounds[edit | hide]
Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.
Trivia[edit | hide]
Nomads were added in Armageddon's Blade, so there are no Nomads or Nomad Tents in Restoration of Erathia.
Official Renders[edit | hide]
-
Model by Tracy Iwata
User Commentary
Nomads are invaluable on maps with lots of sand. Giving one to each of your scout heroes will eliminate the need for Pathfinding. In large numbers they can also be good attackers, although building enough of them can be difficult.
See Also:[edit | hide]








