Divided Loyalties (Allies): Difference between revisions

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{{scenario
{{SingleScenario
| scenario      = {{PAGENAME}}
| scenario      = {{PAGENAME}}
| description    = The once friendly surface dwellers have declared war against each other, thus dragging the underground lords to do likewise. Take over all of the opposite side's castles to claim victory.
| description    = The once friendly surface dwellers have declared war against each other, thus dragging the underground lords to do likewise. Take over all of the opposite side's castles to claim victory.
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| size          = M
| size          = M
| source        = roe
| source        = roe
| victory        = def_all
| victory        = Defeat All Enemies.
| loss          = all
| victory_c      = def_all
| allies        = {{red}}{{green}}
| loss          = Lose All Your Towns and Heroes.
| enemies        = {{---}}{{---}}1:{{blue}}{{orange}}
| loss_c        = all
| allies        = {{red}}{{green}}/ {{blue}}{{orange}}
| enemies        = {{red}}{{green}}/ {{blue}}{{orange}}
}}
}}


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== Rumors ==
== Rumors ==
{| class="sortable wikitable" cellpadding=5px
{{Rheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Allied trade'''
{{Rrow|Allied trade | Allied heroes can trade monsters and items.}}
|-
| style="padding-left:7px; padding-right:5px;" | Allied heroes can trade monsters and items.
|}
|}


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|}
|}


== See also ==
{{Maps 'see also'}}
* [[Divided Loyalties]]
* [[Divided Loyalties]]
{{Maps 'see also'}}

Latest revision as of 13:02, 7 February 2025

Divided Loyalties (Allies)
4 Total Players / 4 Human Players
4
4
Size 2 (72×72) - M
Underground enabled
Scenario Description
The once friendly surface dwellers have declared war against each other, thus dragging the underground lords to do likewise. Take over all of the opposite side's castles to claim victory.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: RedGreen/ BlueOrange
Enemies: RedGreen/ BlueOrange

Timed events[edit | hide | hide all]

Day Title Message
Day 1 Warning. Build your forces and crush your enemies, but be warned - the proximity of the Subterranean Gates means that an enemy can sneak up on you!

Rumors[edit | hide]

Title Message
Allied trade Allied heroes can trade monsters and items.

Objects[edit | hide]

Events[edit | hide]

Location Message
0, 62, 1 Bandits jump out from behind the trees and attack.
Guardians: 20 Pikeman Pikemen, 20 Halberdier Halberdiers, 15 Swordsman Swordsmen
39, 20, 1 Rather angry looking dwarves jump out of the mine and attack.
Guardians: 25 Dwarf Dwarves, 15 Battle Dwarf Battle Dwarves

Towns[edit | hide]

Location Player Type Name
25, 7, 0 Red Random Town -
7, 34, 0   Random Village -
65, 38, 0   Random Village -
52, 64, 0 Blue Random Town -
5, 45, 1 Orange Random Town -
20, 68, 1   Random Village -
43, 6, 1   Random Village -
65, 36, 1 Green Random Town -

Scholars[edit | hide]

Location Reward
33, 17, 1 +1  Attack skill
13, 22, 1 +1  Power skill
35, 46, 1 Fire Magic Fire Magic
65, 10, 1 Wisdom Wisdom

Resources[edit | hide]

Location Type Message
68, 62, 0 1400 Gold A group of Ogres and Ogre Magi are milling about a pile of gold, do you want to fight them for it?
Guardians: 25 Ogre Ogres, 15 Ogre Mage Ogre Magi
6, 23, 0 1500 Gold A small army of dwarves seems to be guarding this gold, do you wish to attack?
Guardians: 35 Battle Dwarf Battle Dwarves, 50 Dwarf Dwarves
21, 33, 1 1800 Gold Dwarves guard this gold, do you want to fight them for it?
Guardians: 50 Dwarf Dwarves, 15 Battle Dwarf Battle Dwarves

Signs[edit | hide]

Location Message
17, 66, 0 Orc village Wensal, no elves allowed.
23, 26, 0 Welcome to the beautiful goblin villa of Atha.
51, 26, 1 Troglodyte mating baths...no loud noises Please!
23, 38, 1 Welcome to the Dwarven Villa of Dwith.
37, 19, 1 Dwarven gold mine, no admittance.

See also:[edit | hide]