Demon and Horned Demon: Difference between revisions

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{{InfernoCreaturesNew}}{{CreatureNew
{{InfernoCreaturesNew}}
| name          = Demon
{{Creature/Demon}}
| faction        = Inferno
{{Creature/Horned Demon}}
| attack        = 10
| defense        = 10
| shots          =
| damage        = 7–9
| health        = 35
| speed          = 5
| move          = Ground
| size          = 1
| growth        = 4
| aivalue        = 445
| fightvalue    = 445
| goldcost      = 250
| resource      =
| rescost        =
| abilities      =
}}{{CreatureNew
| name          = Horned Demon
| faction        = Inferno
| attack        = 10
| defense        = 10
| shots          =
| damage        = 7–9
| health        = {{gt|40}}
| speed          = {{gt|6}}
| move          = Ground
| size          = 1
| growth        = 4
| aivalue        = 480
| fightvalue    = 480
| goldcost      = 270
| resource      =
| rescost        =
| abilities      =
}}


{{About|NOTE: The term 'Demons' is sometimes used to refer to the [[Kreegan]]s as a whole.}}
{{About|NOTE: The term 'Demons' is sometimes used to refer to the [[Kreegan|Kreegans]] and other demon-like creatures.}}


'''Demons and Horned Demons''' are level 4 creatures of [[Inferno]]. They are recruited from the [[Demon Gate]]. Demons can also be summoned by [[Pit Fiend and Pit Lord|Pit Lords]] from dead allied stacks.
'''Demons and Horned Demons''' are level 4 creatures of [[Inferno]]. They are recruited from the [[Demon Gate]]. Demons can also be summoned by [[Pit Fiend and Pit Lord|Pit Lords]] from dead allied stacks.
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{{clear|left}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Marius|Demoniac|himage= (HotA)}}
* {{H|Marius|Demoniac}}
 
== Appearance ==
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABab8-smk-H3ABab8|550px}}


Horned Demons appear at the beginning of the [[Oblivion's Edge]] scenario from the [[Armageddon's Blade (campaign)|Armageddon's Blade]] campaign.
== Sounds ==
{{CreatureSounds|Demon}}
{{CreatureSounds|Horned Demon}}
{{SoundClickInfo}}


== Gallery ==
== Gallery ==
<gallery mode="packed-hover" heights=200px>
<gallery mode="packed-hover" heights=200px>
File:RoE1 99.png | Demon<br>(RoE manual p99)
George-almond-demon.jpg| Sketch by [[George Almond]]<br>(RoE manual p99)
AB CD-Heroes3-DATA-Heroes3 vid-H3ABab8-smk-H3ABab8.webm|Horned Demons guarding [[Kreelah]]<br>([[Oblivion's Edge]]{{-wa}} prologue)
</gallery>
</gallery>


{{Fanopinion|
{{Fanopinion|
They are very cost-effective units, although quite slow and rather weak. You can gather large numbers of them using the Demon herding tactic (see [[Pit Fiend]]). Not upgrading them makes more room for your hero's army, since you can't stack demons generated by pit lords with horned demons, unlike skeletons and skeleton warriors with Necromancy. This can work well with Marius, since she not only improves demons' strength and speed to make them more effective in combat, but also makes them less penalizing to transport on the adventure map.  
They are very cost-effective units, although quite slow and rather weak. You can gather large numbers of them using the Demon herding tactic (see [[Pit Fiend]]). Not upgrading them makes more room for your hero's army, since you can't stack demons generated by pit lords with horned demons, unlike [[skeletons]] and skeleton warriors with [[Necromancy]]. This can work well with [[Marius]], since she not only improves demons' strength and speed to make them more effective in combat, but also makes them less penalizing to transport on the adventure map.  
}}<!-- end of fan opinion -->
}}<!-- end of fan opinion -->



Latest revision as of 22:05, 24 November 2025

Inferno Creatures
Level

1

ImpImp Imp
Level

2

GogGog Gog
Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Demon
10
10
7–9
35
5
Move
Ground
Size
1
Growth
4
445
445
Cost

250

Horned Demon
10
10
7–9
40
6
Move
Ground
Size
1
Growth
4
480
480
Cost

270

NOTE: The term 'Demons' is sometimes used to refer to the Kreegans and other demon-like creatures.

Demons and Horned Demons are level 4 creatures of Inferno. They are recruited from the Demon Gate. Demons can also be summoned by Pit Lords from dead allied stacks.

"Both types of demons are capable hand-to-hand attack units." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

Sounds[edit | hide]

DemonDemon Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Demon - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Demon - DefendSound.webm Media:Heroes3 - Demon - MoveSound.webm Media:Heroes3 - Demon - HurtSound.webm Media:Heroes3 - Demon - DeathSound.webm style="display: none;" style="display: none;"
Horned DemonHorned Demon Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Horned Demon - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Horned Demon - DefendSound.webm Media:Heroes3 - Horned Demon - MoveSound.webm Media:Heroes3 - Horned Demon - HurtSound.webm Media:Heroes3 - Horned Demon - DeathSound.webm style="display: none;" style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Gallery[edit | hide]

User Commentary

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They are very cost-effective units, although quite slow and rather weak. You can gather large numbers of them using the Demon herding tactic (see Pit Fiend). Not upgrading them makes more room for your hero's army, since you can't stack demons generated by pit lords with horned demons, unlike skeletons and skeleton warriors with Necromancy. This can work well with Marius, since she not only improves demons' strength and speed to make them more effective in combat, but also makes them less penalizing to transport on the adventure map.


See Also:[edit | hide]