Rogue: Difference between revisions
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(That's what it says in the manual. I might be wrong, but I have a feeling we tend to use the quotes from the manual (?)) |
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{{ | {{Neutral creatures}}{{CreatureNew | ||
| name = Rogue | |||
| faction = Neutral | |||
| attack = 8 | |||
| defense = 3 | |||
| shots = | |||
| damage = 2–4 | |||
| health = 10 | |||
| speed = 6 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 8 | |||
}} | | aivalue = 135 | ||
| fightvalue = 135 | |||
| goldcost = 100 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Spying}}. | |||
}} | |||
'''Rogues''' are [[neutral creature]]s recruited from the [[ | '''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]]. | ||
Rogues abound in [[Antagarich|Antagrich]]. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them. | ''"Rogues abound in [[Antagarich|Antagrich]]. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them."{{-}}<sup>[[Shadow of Death Manual Page 19|SoD manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitSmallNoExp | |||
| dwelling = Rogue Cavern | |||
| creature1 = Rogue | |||
}} | |||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* (none) | |||
== Special Ability: Spying == | |||
A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero. | |||
== Appearance == | |||
Rogues were added in {{ab}}, so there are no Rogues or [[Rogue Cavern]]s in {{roe}}. | |||
{{creature 'see also'|up=* [[Neutral creature]]}} | |||
* [[Comparison of Level 2 Creatures]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ |
Latest revision as of 18:39, 11 February 2025
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![](/images/8/80/Creature-box.png)
Rogue
![](/images/f/fd/CreatureBackground_Neutral.png)
8
3
2–4
10
6
Move
Ground
Size
1
Growth
8
135
135
Cost Per Troop
![](/images/9/98/Gold_symbol_for_text.png)
100
Rogues are level 2 neutral creatures recruited from the Rogue Cavern.
"Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them." SoD manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
- (none)
Special Ability: Spying[edit | hide]
A hero with at least one Rogue in the army will act as if the expert level Visions spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.
Appearance[edit | hide]
Rogues were added in Armageddon's Blade, so there are no Rogues or Rogue Caverns in Restoration of Erathia.