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'''Monolith''' is a common term for [[Adventure Map]] locations, that visually resemble gates. They can be used to instantly travel between other monoliths. However, monliths can only be used to travel between similar, visually associated monoliths. There are two functionally different monolith types: One-way monoliths and Two-way monoliths
'''Monolith''' is a common term for [[adventure map]] locations, that visually resemble gates. They can be used to instantly travel between similar, visually associated monoliths. There are two functionally different monolith types: one-way and two-way.


One Way Monoliths can only be used to travel in one direction, which means that they have entrance gates and exit gates. There can be several exit gates, in which case the destination is randomly chosen between the gates. However, if a player's hero is standing on one of those exits, other heroes are not able to teleport to that location. However, an enemy hero can teleport to that particular gate in which case there will be a battle. Monolith two ways work in a simialr way, but they can be used to travel into both directions.
'''One Way Monoliths''' can only be used to travel in one direction, which means that they have entrance gates and exit gates. There can be several exit gates, in which case the destination will be chosen randomly. If an exit tile is occupied by a player's hero, other heroes are not able to teleport to that location (and heroes cannot interact, unlike the surface/underground [[Subterranean Gate]]s situation). If an exit is closed by an enemy's hero, there will be a battle.


Monoliths cannot be located on [[Water]] [[tile]]s. Water has similar traveling method called [[Whirlpool]]s.
'''Monoliths Two Way''' work in a similar way, but they can be used to travel in both directions.


Two-way monoliths can be repeatedly traversed, without spending any movement points, by pressing the space bar.
If an enemy hero enters a monolith at the open part of the adventure map, its exit point will be "shown" even if it is located in a shrouded area.


{| frame=box height=500px cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center; float:left; margin-right: 10px;"  
Monoliths cannot be located on [[water]] [[tile]]s. Water has a similar traveling method called [[Whirlpool]]s, but it usually kills some of your troops.
 
Two-way monoliths can be repeatedly traversed, without spending any movement points, by pressing the space bar (not in {{roe}}).
 
{| frame=box height=500px cellpadding="7" style="border-collapse:collapse; background-color:#{{Tan 4}}; text-align:center; float:left; margin-right: 10px;"  
|-
|-
| colspan=3 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{roe}} and<br> {{ab}} monoliths'''
| colspan=3 bgcolor=#{{Tan 2}} style="font-size:120%;"|'''{{roe}} and<br> {{ab}} monoliths'''
|-
|-
| colspan=3 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
| colspan=3 bgcolor=#{{Tan 3}}|'''Monolith One Way Entrances:'''
|-
|-
| style="height:50px;"| [[File:Monolith One Way Entrance1.gif]]  
| style="height:50px;"| [[File:Monolith One Way Entrance1.gif]]  
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| [[File:Monolith One Way Entrance3.gif]]  
| [[File:Monolith One Way Entrance3.gif]]  
|-
|-
| colspan=3 bgcolor=#ddddea |'''Monolith One Way Exits:'''
| colspan=3 bgcolor=#{{Tan 3}}|'''Monolith One Way Exits:'''
|-
|-
| style="height:50px;"| [[File:Monolith One Way Exit1.gif]]
| style="height:50px;"| [[File:Monolith One Way Exit1.gif]]
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| [[File:Monolith One Way Exit3.gif]]
| [[File:Monolith One Way Exit3.gif]]
|-
|-
| colspan=3 bgcolor=#ddddea |'''Two Way Monoliths:'''
| colspan=3 bgcolor=#{{Tan 3}}|'''Two Way Monoliths:'''
|-
|-
| style="height:57px;"| [[File: Monolith Two Way1.gif]]
| style="height:57px;"| [[File: Monolith Two Way1.gif]]
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|}
|}


{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center;"  
{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:#{{Tan 4}}; text-align:center;"  
|-
|-
| colspan=8 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{sod}} monoliths'''
| colspan=8 bgcolor=#{{Tan 2}} style="font-size:120%;"|'''{{sod}} monoliths'''
|-
|-
| colspan=8 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
| colspan=8 bgcolor=#{{Tan 3}}|'''Monolith One Way Entrances:'''
|-
|-
| [[File:Monolith One Way Entrance1.gif]]
| [[File:Monolith One Way Entrance1.gif]]
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| [[File:Monolith One Way Entrance8.gif]]
| [[File:Monolith One Way Entrance8.gif]]
|-
|-
| colspan=8 bgcolor=#ddddea |'''Monolith One Way Exits:'''
| colspan=8 bgcolor=#{{Tan 3}}|'''Monolith One Way Exits:'''
|-
|-
| [[File:Monolith One Way Exit1.gif]]
| [[File:Monolith One Way Exit1.gif]]
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| [[File:Monolith One Way Exit8.gif]]
| [[File:Monolith One Way Exit8.gif]]
|-
|-
| colspan=8 bgcolor=#ddddea |'''Two Way Monoliths:'''
| colspan=8 bgcolor=#{{Tan 3}}|'''Two Way Monoliths:'''
|-
|-
| [[File: Monolith Two Way1.gif]]
| [[File: Monolith Two Way1.gif]]
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== {{hota}} ==
== {{hota}} ==
In {{hota}} 4 one-way and 17 two-way (5 of them are for water only) monoliths were added. Player can now see the certain monolith's name by right-clicking on it. "Portal" monolith subtype was added to prevent a mess with a naming and portals have no other functions than monoliths.
In {{hota}}, 4 one-way and 17 two-way (5 of them are for water only) monoliths were added. Player can now see the certain monolith's name by right-clicking on it. "Portal" monolith subtype was added to prevent a mess with a naming and portals have no other functions than monoliths.
{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:lavender; text-align:center;"  
{| frame=box cellpadding="7" style="border-collapse:collapse; background-color:#{{Tan 4}}; text-align:center;"  
|-
|-
| colspan=10 bgcolor=#cfcfe1 style="font-size:120%;"|'''{{hota}} monoliths'''
| colspan=10 bgcolor=#{{Tan 2}} style="font-size:120%;"|'''{{hota}} monoliths'''
|-
|-
| colspan=10 bgcolor=#ddddea |'''Monolith One Way Entrances:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Monolith One Way Entrances:'''
|-
|-
|
|
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|
|
|-
|-
| colspan=10 bgcolor=#ddddea |'''Monolith One Way Exits:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Monolith One Way Exits:'''
|-
|-
|
|
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|
|
|-
|-
| colspan=10 bgcolor=#ddddea |'''Portal One Way Entrances:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Portal One Way Entrances:'''
|-
|-
|
|
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|
|
|-
|-
| colspan=10 bgcolor=#ddddea |'''Portal One Way Exits:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Portal One Way Exits:'''
|-
|-
|
|
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|
|
|-
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Monoliths:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Two Way Monoliths:'''
|-
|-
| [[File:Monolith Two Way1.gif]]<br>Green
| [[File:Monolith Two Way1.gif]]<br>Green
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| [[File:Red Two Way Monolith.gif]]<br>Red
| [[File:Red Two Way Monolith.gif]]<br>Red
|-
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Portals:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Two Way Portals:'''
|-
|-
| [[File:Green Two Way Portal.gif]]<br>Green
| [[File:Green Two Way Portal.gif]]<br>Green
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| [[File:Blue Two Way Portal.gif]]<br>Blue
| [[File:Blue Two Way Portal.gif]]<br>Blue
|-
|-
| colspan=10 bgcolor=#ddddea |'''Two Way Sea Portals:'''
| colspan=10 bgcolor=#{{Tan 3}}|'''Two Way Sea Portals:'''
|-
|-
| colspan=2|[[File:White Two Way Sea Portal.gif]]<br>White
| colspan=2|[[File:White Two Way Sea Portal.gif]]<br>White
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| colspan=2|[[File:Yellow Two Way Sea Portal.gif]]<br>Yellow
| colspan=2|[[File:Yellow Two Way Sea Portal.gif]]<br>Yellow
|}
|}
== See also ==
{{map objects 'see also'}}
{{water object navigational box}}
[[Category:Adventure Map]]
[[Category:Adventure Map]]

Latest revision as of 16:47, 7 May 2024

Monolith is a common term for adventure map locations, that visually resemble gates. They can be used to instantly travel between similar, visually associated monoliths. There are two functionally different monolith types: one-way and two-way.

One Way Monoliths can only be used to travel in one direction, which means that they have entrance gates and exit gates. There can be several exit gates, in which case the destination will be chosen randomly. If an exit tile is occupied by a player's hero, other heroes are not able to teleport to that location (and heroes cannot interact, unlike the surface/underground Subterranean Gates situation). If an exit is closed by an enemy's hero, there will be a battle.

Monoliths Two Way work in a similar way, but they can be used to travel in both directions.

If an enemy hero enters a monolith at the open part of the adventure map, its exit point will be "shown" even if it is located in a shrouded area.

Monoliths cannot be located on water tiles. Water has a similar traveling method called Whirlpools, but it usually kills some of your troops.

Two-way monoliths can be repeatedly traversed, without spending any movement points, by pressing the space bar (not in Restoration of Erathia).

Restoration of Erathia and
Armageddon's Blade monoliths
Monolith One Way Entrances:
Monolith One Way Exits:
Two Way Monoliths:
Shadow of Death monoliths
Monolith One Way Entrances:
Monolith One Way Exits:
Two Way Monoliths:

Horn of the Abyss[edit | hide | hide all]

In Horn of the Abyss, 4 one-way and 17 two-way (5 of them are for water only) monoliths were added. Player can now see the certain monolith's name by right-clicking on it. "Portal" monolith subtype was added to prevent a mess with a naming and portals have no other functions than monoliths.

Horn of the Abyss monoliths
Monolith One Way Entrances:

Blue

Pink

Orange

Yellow

Turquoise

Violet

Chartreuse

White
Monolith One Way Exits:

Blue

Pink

Orange

Yellow

Turquoise

Violet

Chartreuse

White
Portal One Way Entrances:

Purple

Orange

Red

Cyan
Portal One Way Exits:

Purple

Orange

Red

Cyan
Two Way Monoliths:

Green

Brown

Violet

Orange

Pink

Turquoise

Yellow

Black

Blue

Red
Two Way Portals:

Green

Yellow

Red

Cyan

Chartreuse

Turquoise

Violet

Orange

Pink

Blue
Two Way Sea Portals:

White

Blue

Red

Green

Yellow

See also[edit | hide]

See also:[edit | hide]