Nymph and Oceanid: Difference between revisions
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{{inhota}} | {{inhota}}{{CoveCreaturesNew}}{{CreatureNew | ||
| name = Nymph | |||
{{ | | faction = Cove | ||
| attack = 5 | |||
| defense = 2 | |||
| shots = | |||
| damage = 1–2 | |||
| health = 4 | |||
| speed = 6 | |||
| move = Teleporting | |||
| size = 1 | |||
| growth = 16 | |||
| aivalue = 57 | |||
| fightvalue = 52 | |||
| goldcost = 35 | |||
| resource = | |||
| rescost = | |||
| abilities = Teleportation. {{gl|Spell immunity|Immune}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. | |||
}}{{CreatureNew | |||
| name = Oceanid | |||
| faction = Cove | |||
| attack = {{gt|6}} | |||
| defense = 2 | |||
| shots = | |||
| damage = 1–{{gt|3}} | |||
| health = 4 | |||
| speed = {{gt|8}} | |||
| move = Teleporting | |||
| size = 1 | |||
| growth = 16 | |||
| aivalue = 75 | |||
| fightvalue = 60 | |||
| goldcost = 45 | |||
| resource = | |||
| rescost = | |||
| abilities = Teleportation. {{gl|Spell immunity|Immune}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. | |||
}} | }} | ||
'''Nymphs''' and '''Oceanids''' are the level 1 creatures of [[Cove]]. They can be recruited from the [[Cove creature dwellings|Nymph Waterfall]]. | |||
'''Nymphs''' and '''Oceanids''' are the level 1 creatures of [[Cove]]. They can be recruited from the Nymph Waterfall. | |||
''"Nymphs and Oceanids are among the many inhabitants of Plane of Water where they serve as spies and messengers for [[Elemental Lords|Acwalandar]], Lord of Water. However, some of these water spirits grew tired of endless planar wars between the [[Elemental Lords]] and decided upon exploring the material world, only to find themselves in further servitude to [[Regna]]n mages, who found these poor water spirits useful in bolstering their armies."{{-}}<sup>Adapted from [https://www.facebook.com/h3hotaofficial/posts/pfbid0WvxZdj46uJ1i6hZmW2XMUWW2vUQT4VswYCVsngS4mRWsfQkgarfLSAgT5QNvT3bxl?__cft__%5B0%5D=AZUNRoeR0IhC66UoBOwen0ibeeAUA-BEkDGQjspTR0xgzmzQwqMUvAezm65J9UGwG_OhRxZ0gZ1SF0xgS1gUSTGKGREA36x9lWk4KZ-NkbzPGHVLK401nk_RQRjFHPHS2BgdX_eAkThMf2xE5JYNgOSEIBSdcXyOVvaIj8eC2yh61yXuANfgI5lNpJwCxfPIwmR64ryvWa_6sRPVZO7yKGhQ&__tn__=%2CO%2CP-R HotA Facebook post.]''</sup> | |||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitNoExp | |||
| dwelling = Nymph Waterfall | |||
| creature1 = Nymph | |||
| creature2 = Oceanid | |||
}} | |||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* {{H|Cassiopeia|Captain}} | |||
===== | == Official Renders == | ||
<gallery mode="packed-hover"> | |||
Oceanid render.png | |||
</gallery> | |||
{{user commentary| | |||
Oceanids are tied with [[Centaur Captain]]s for second-fastest tier 1 creature. They can be used as blockers and for kiting in the early game. Low health and a lack of relevant specials prevent them from being useful for much else, however. They are usually victims of [[Arrow towers]] during sieges. | |||
}}{{end of user commentary}} | |||
{{creature 'see also'}} | {{creature 'see also'}} | ||
* [[Comparison of Level 1 Creatures]] | |||
[[Category: Creatures (HotA)]] | [[Category: Creatures (HotA)]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 14:13, 5 April 2025



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Nymphs and Oceanids are the level 1 creatures of Cove. They can be recruited from the Nymph Waterfall.
"Nymphs and Oceanids are among the many inhabitants of Plane of Water where they serve as spies and messengers for Acwalandar, Lord of Water. However, some of these water spirits grew tired of endless planar wars between the Elemental Lords and decided upon exploring the material world, only to find themselves in further servitude to Regnan mages, who found these poor water spirits useful in bolstering their armies." Adapted from HotA Facebook post.
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Cassiopeia the Captain
Official Renders[edit | hide]
User Commentary
Oceanids are tied with Centaur Captains for second-fastest tier 1 creature. They can be used as blockers and for kiting in the early game. Low health and a lack of relevant specials prevent them from being useful for much else, however. They are usually victims of Arrow towers during sieges.