Ascension: Difference between revisions

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Line 7: Line 7:
| victory        = def_all
| victory        = def_all
| loss          = all
| loss          = all
| allies        = {{red}}
| allies        = {{red}} /{{---}}{{blue}} /{{---}}{{tan}}
| enemies        = {{tan}}{{purple}}
| enemies        = {{red}} /{{---}}{{blue}} /{{---}}{{tan}}
| underground    = disabled
| underground    = disabled
}}
}}
== Objects ==
=== Towns ===
{| class="sortable wikitable" cellpadding=5px
! Location
! Player
! Type
! Name
|-
| style="text-align:center;" | 41, 47, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Random Town
| style="padding-left:7px; padding-right:5px;" | -
|-
| style="text-align:center;" | 43, 10, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | Random Town
| style="padding-left:7px; padding-right:5px;" | -
|-
| style="text-align:center;" | 28, 28, 0
| style="text-align:center;" | {{tan}}
| style="padding-left:7px; padding-right:5px;" | Random Town
| style="padding-left:7px; padding-right:5px;" | -
|-
| style="text-align:center;" | 19, 45, 0
| style="text-align:center;" | {{-}}
| style="padding-left:7px; padding-right:5px;" | Random Village
| style="padding-left:7px; padding-right:5px;" | -
|}
=== Artifacts ===
{| class="sortable wikitable" cellpadding=5px
! Location
! Type
! Message
|-
| style="text-align:center;" | 20, 8, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random Minor Artifact
| style="padding-left:7px; padding-right:5px;" | <center> '''Guardians:''' 30 {{Cn|Archer}}s
|-
| style="text-align:center;" | 29, 14, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random Treasure Artifact
| style="padding-left:7px; padding-right:5px;" | <center> '''Guardians:''' 10 {{Cn|Halberdier}}s, 14 {{Cn|Pikeman|name=Pikemen}}
|-
| style="text-align:center;" | 50, 6, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random Minor Artifact
| style="padding-left:7px; padding-right:5px;" | <center> '''Guardians:''' 60 {{Cn|Archer}}s, 6 {{Cn|Griffin}}s
|-
| style="text-align:center;" | 42, 5, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random Major Artifact
| style="padding-left:7px; padding-right:5px;" | <center> '''Guardians:''' 16 {{Cn|Marksman|name=Marksmen}}, 20 {{Cn|Pikeman|name=Pikemen}}
|}
=== Signs ===
{| class="sortable wikitable" cellpadding=5px
! Location
! Message
|-
| style="text-align:center;" | 13, 42, 0
| style="padding-left:7px; padding-right:5px;" | No Fishing
|}
== See also ==
{{Maps 'see also'}}

Latest revision as of 13:17, 2 November 2024

Ascension Restoration of Erathia
3 Total Players / 3 Human Players
3
3
Size 2 (72×72) - M Underground disabled
Three Lords, three regions. Each region is easy to hold, yet difficult to invade. Do you have what it takes to expand your borders and be rid of your pesky neighbors forever?
Victory condition:
Defeat All Enemies
Loss condition:
Lose All Your Towns and Heroes
Allies: Red /   Blue /   Tan Enemies: Red /   Blue /   Tan
Choose a bonus:
 
Carried to next scenario:
Max level:

Objects[edit | hide | hide all]

Towns[edit | hide]

Location Player Type Name
41, 47, 0 Red Random Town -
43, 10, 0 Blue Random Town -
28, 28, 0 Tan Random Town -
19, 45, 0   Random Village -

Artifacts[edit | hide]

Location Type Message
20, 8, 0 Random Minor Artifact
Guardians: 30 Archer Archers
29, 14, 0 Random Treasure Artifact
Guardians: 10 Halberdier Halberdiers, 14 Pikeman Pikemen
50, 6, 0 Random Minor Artifact
Guardians: 60 Archer Archers, 6 Griffin Griffins
42, 5, 0 Random Major Artifact
Guardians: 16 Marksman Marksmen, 20 Pikeman Pikemen

Signs[edit | hide]

Location Message
13, 42, 0 No Fishing

See also[edit | hide]