Resource Silo: Difference between revisions
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{{Building | |||
| pre = [[Marketplace]] | |||
| no_wood = | |||
| no_mercury = | |||
| ore = 5 | |||
| no_sulfur = | |||
| no_crystal = | |||
| no_gem = | |||
| gold = 5000 | |||
| effect = The Resource Silo provides additional [[resource]]s for each day. | |||
}} | |||
'''Resourece silo''' is one of the [[standard buildings]]. It produces additional [[resource]]s, depending on the town it is built in. | |||
* It produces additional +1 {{Wood}} and +1 {{Ore}} in: [[Castle]], [[Necropolis]], [[Stronghold]] and [[Fortress]] | |||
* It produces additional +1 {{Mercury}} in: [[Inferno]] and [[Conflux]] | |||
* It produces additional +1 {{Sulfur}} in: [[Dungeon]] | |||
* It produces additional +1 {{Crystal}} in: [[Rampart]] | |||
* It produces additional +1 {{Gem}} in: [[Tower]] | |||
Requires: [[marketplace]] | |||
Cost: 5000 {{Gold}} + 5 {{Ore}} | |||
[[Category: Standard buildings]] | |||
Revision as of 21:34, 19 March 2014
| Resource Silo |
|---|
| [[File:{{{town}}} Resource Silo.gif]] |
| Prerequisite: |
| Marketplace |
| Cost: |
| 5 5000 |
| Effect: |
| The Resource Silo provides additional resources for each day. |
Resourece silo is one of the standard buildings. It produces additional resources, depending on the town it is built in.
- It produces additional +1
and +1
in: Castle, Necropolis, Stronghold and Fortress - It produces additional +1
in: Inferno and Conflux - It produces additional +1
in: Dungeon - It produces additional +1
in: Rampart - It produces additional +1
in: Tower
Requires: marketplace
Cost: 5000
+ 5