Resource silo: Difference between revisions
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{{Building | |||
| pre = [[Marketplace]] | |||
| no_wood = | |||
| no_mercury = | |||
| ore = 5 | |||
| no_sulfur = | |||
| no_crystal = | |||
| no_gem = | |||
| gold = 5000 | |||
| effect = The Resource Silo provides additional [[resource]]s for each day. | |||
}} | |||
'''Resourece silo''' is one of the [[standard buildings]]. It produces additional [[resource]]s, depending on the town it is built in. | '''Resourece silo''' is one of the [[standard buildings]]. It produces additional [[resource]]s, depending on the town it is built in. | ||
Revision as of 21:30, 19 March 2014
1 | ||||||||
1 of Castle1 of Tower1 of Rampart 1 of Inferno1 of Necropolis1 of Dungeon 1 of Stronghold1 of Fortress1 of Conflux | ||||||||
Prerequisite: | ||||||||
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Cost: | ||||||||
5 5000 | ||||||||
Effect: | ||||||||
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Resourece silo is one of the standard buildings. It produces additional resources, depending on the town it is built in.
- It produces additional +1 and +1 in: Castle, Necropolis, Stronghold and Fortress
- It produces additional +1 in: Inferno and Conflux
- It produces additional +1 in: Dungeon
- It produces additional +1 in: Rampart
- It produces additional +1 in: Tower
Requires: marketplace Cost: 5000 + 5