Talk:List of bugs (HotA): Difference between revisions
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(Elemental level bug fixed in HotA) |
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* [[Counterstrike]] - apparently works until the end of the turn after dispel. | * [[Counterstrike]] - apparently works until the end of the turn after dispel. | ||
* Apparently [[Movement]] diagonally when on native terrain as a last possible movement is bugged on rough terrains; It seems it's also possible to move cheaper on rough and wasteland as a native terrain by 16 movement points, provided the movement is diagonal and the hero has between 125 and 141 Movement points. | * Apparently [[Movement]] diagonally when on native terrain as a last possible movement is bugged on rough terrains; It seems it's also possible to move cheaper on rough and wasteland as a native terrain by 16 movement points, provided the movement is diagonal and the hero has between 125 and 141 Movement points. | ||
Revision as of 18:11, 29 January 2024
Possible bugs based on other wiki pages
NOTE: Once we test these, we should delete them or move them to the main bug page.
- Necromancy - apparently AI raises more skeletons than it should
- Magic Mirror - apparently doesn't work against the AI, who ignores the reflect chance
- Whirlpool - apparently it has a limit of 99,999,999 fight value per stack.
- Counterstrike - apparently works until the end of the turn after dispel.
- Apparently Movement diagonally when on native terrain as a last possible movement is bugged on rough terrains; It seems it's also possible to move cheaper on rough and wasteland as a native terrain by 16 movement points, provided the movement is diagonal and the hero has between 125 and 141 Movement points.