Template:SingleScenario: Difference between revisions

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<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:129px">Scenario Description</div>
<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:129px">Scenario Description</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:149px;width:322px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{description|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:149px;width:322px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{description|}}}</div>
<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:279px">Victory Condition</div>
<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:279px">Victory Condition</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:299px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{victory|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:299px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{victory|}}}</div>
<div style="position:absolute;left:424px;z-index:10;top:304px;">{{#switch: {{{victory_c|}}}| get_cr = [[File:Accumulate Creatures.png|link=Victory and Loss Conditions]] | get_res = [[File:Accumulate Resources.png|link=Victory and Loss Conditions]] | get_art = [[File:Acquire Artifact.png|link=Victory and Loss Conditions]] | get_grail = [[File:Build a Grail Structure.png|link=Victory and Loss Conditions]] | get_town = [[File:Capture Town.png|link=Victory and Loss Conditions]] | def_all = [[File:Defeat All Enemies.png|link=Victory and Loss Conditions]] | def_all_mon = [[File:Defeat All Monsters.png|link=Victory and Loss Conditions]] | def_hero = [[File:Defeat Hero.png|link=Victory and Loss Conditions]] | def_mon = [[File:Defeat Monster.png|link=Victory and Loss Conditions]] | flag_cr = [[File:Flag All Creature Dwellings.png|link=Victory and Loss Conditions]] | flag_mine = [[File:Flag All Mines.png|link=Victory and Loss Conditions]] | survive = [[File:Survive Until Time Expires.png|link=Victory and Loss Conditions]] | trans_art = [[File:Transport Artifact.png|link=Victory and Loss Conditions]] | up_town = [[File:Upgrade Town.png|link=Victory and Loss Conditions]] |}}</div>
<div style="position:absolute;left:424px;z-index:10;top:304px;">{{#switch: {{{victory_c|}}}| get_cr = [[File:Accumulate Creatures.png|link=Victory and Loss Conditions]] | get_res = [[File:Accumulate Resources.png|link=Victory and Loss Conditions]] | get_art = [[File:Acquire Artifact.png|link=Victory and Loss Conditions]] | get_grail = [[File:Build a Grail Structure.png|link=Victory and Loss Conditions]] | get_town = [[File:Capture Town.png|link=Victory and Loss Conditions]] | def_all = [[File:Defeat All Enemies.png|link=Victory and Loss Conditions]] | def_all_mon = [[File:Defeat All Monsters.png|link=Victory and Loss Conditions]] | def_hero = [[File:Defeat Hero.png|link=Victory and Loss Conditions]] | def_mon = [[File:Defeat Monster.png|link=Victory and Loss Conditions]] | flag_cr = [[File:Flag All Creature Dwellings.png|link=Victory and Loss Conditions]] | flag_mine = [[File:Flag All Mines.png|link=Victory and Loss Conditions]] | survive = [[File:Survive Until Time Expires.png|link=Victory and Loss Conditions]] | trans_art = [[File:Transport Artifact.png|link=Victory and Loss Conditions]] | up_town = [[File:Upgrade Town.png|link=Victory and Loss Conditions]] |}}</div>
<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:335px">Loss Condition</div>
<div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:335px">Loss Condition</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:355px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{loss|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:355px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{loss|}}}</div>
<div style="position:absolute;left:424px;z-index:10;top:360px;">{{#switch: {{{loss_c|}}}| all = [[File:Lose All Your Towns and Heroes.png|link=Victory and Loss Conditions]] | hero = [[File:Lose Hero.png|link=Victory and Loss Conditions]] | town = [[File:Lose Town.png|link=Victory and Loss Conditions]] | time = [[File:Time Expires.png|link=Victory and Loss Conditions]] |}}</div>
<div style="position:absolute;left:424px;z-index:10;top:360px;">{{#switch: {{{loss_c|}}}| all = [[File:Lose All Your Towns and Heroes.png|link=Victory and Loss Conditions]] | hero = [[File:Lose Hero.png|link=Victory and Loss Conditions]] | town = [[File:Lose Town.png|link=Victory and Loss Conditions]] | time = [[File:Time Expires.png|link=Victory and Loss Conditions]] |}}</div>

Revision as of 22:35, 8 January 2025

Ville'de'Porte
3 Total Players / 1 Human Player
1
3
Size 1 (36×36) - S
Underground enabled
Scenario Description
One of the Erathian headquarters on the Filato isle had used to be a cash cow for smugglers until the whole army of elementals invaded it. Now chaos reigns there, and no one knows what happens there. Fortunately, Bidley navigated by the isle that time.
Victory Condition
Capture Town Castle at (31, 29, 1).
Loss Condition
Lose Hero Bidley the Captain.
Allies: Purple
Enemies: GreenTeal
The Cataclysm
5 Total Players / 2 Human Players
2
5
Size 3 (108×108) - L
Underground enabled
Scenario Description
There have been disturbing reports from the southern swamp lands, where wizards rule, about a magical cataclysm. You are aware that this disaster could spread to your territory any moment now, so the sooner you stop the mad wizards, the better.
Victory Condition
Capture Town Noxtella at (57, 82, 1).
Loss Condition
Lose All Your Towns and Heroes.
Allies: Orange/ Teal
Enemies: Orange/ Teal+ BluePurplePink