Skeleton and Skeleton Warrior: Difference between revisions

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  | Health    = 6
  | Health    = 6
  | Cost      = 60
  | Cost      = 60
  | Special  = [[Undead]]
  | Special  = [[Undead]]
  | U_name    = Skeleton Warrior
  | U_name    = Skeleton Warrior
  | U_attack  = 6
  | U_attack  = 6
  | U_defense = 6
  | U_defense = 6
  | U_speed  = 5
  | U_speed  = 5
| U_damage  = 1–3
| U_health  = 6
  | U_cost    = 70
  | U_cost    = 70
| U_special = [[Undead]]
  | No_shots  =  
  | No_shots  =  
  | No_ushots =  
  | No_ushots =  

Revision as of 04:59, 8 April 2014

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Skeleton
 Cost per troop 

60

Attack 5
Defense 4
Damage 1–3
Health 6
Speed 4
Movement Ground
Size 1
Growth 12
AI Value
 Special abilities:
Undead
Skeleton Warrior
 Cost per troop 

70

Attack 6
Defense 6
Damage 1–3
Health 6
Speed 5
Movement Ground
Size 1
Growth 12
AI Value
 Special abilities:
Undead
Portraits

Skeletons and skeleton warriors are level 1 creatures of necropolis town. They are recruited from the cursed temple.

While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the necromancy secondary skill, and other creature types can be converted into them at necropolis skeleton transformers.

Strategy

With necromancy secondary skill it is possible to "harvest" skeletons by letting no wandering creatures to escape. If the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to hero's army. However, the number of skeletons harvested is subject to their health, which means that you will receive less skeleton warriors than skeletons, because skeleton warriors have more health points than skeletons.