User:Entelechy/sandbox: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
! {{-}}Description{{-}} | ! {{-}}Description{{-}} | ||
|- | |- | ||
| {{-}}I<sub>1</sub> = 0.05 × Attack - Defense (if A ≥ D) | | {{-}}I<sub>1</sub>   = 0.05 × Attack - Defense (if A ≥ D) | ||
|- | |- | ||
| {{-}}I<sub>2</sub> = 0.10, 0.25, 0.50 for basic, advanced, expert Archery<br> | | {{-}}I<sub>2</sub>   = 0.10, 0.25, 0.50 for basic, advanced, expert Archery<br> | ||
      = 0.10, 0.20, 0.30 for basic, advanced, expert Offense{{-}} |         = 0.10, 0.20, 0.30 for basic, advanced, expert Offense{{-}} | ||
|- | |- | ||
| {{-}}I<sub>3</sub> = 0.05 × I<sub>2</sub> × hero level | | {{-}}I<sub>3</sub>   = 0.05 × I<sub>2</sub> × hero level | ||
|- | |- | ||
| {{-}}I<sub>4</sub> = 1.00 for lucky strikes | | {{-}}I<sub>4</sub>   = 1.00 for lucky strikes | ||
|- | |- | ||
| {{-}}I<sub>5</sub> = 1.00 for Death Blow, Ballista double damage;<br> | | {{-}}I<sub>5</sub>   = 1.00 for Death Blow, Ballista double damage;<br> | ||
   = 0.50 for hate;<br> |      = 1.00 if [[Elemental]] attacks opposite [[Elemental]] type;<br> | ||
   = 0.05 × hexes travelled for Cavaliers, Champions |      = 0.50 for hate;<br> | ||
     = 0.05 × hexes travelled for Cavaliers, Champions | |||
|- | |- | ||
| {{-}}R<sub>1</sub> = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer | | {{-}}R<sub>1</sub> = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer | ||
Line 23: | Line 24: | ||
| {{-}}R<sub>2</sub> = 0.05 × I<sub>2</sub> × hero level | | {{-}}R<sub>2</sub> = 0.05 × I<sub>2</sub> × hero level | ||
|- | |- | ||
| {{-}}R<sub>3</sub> = 0. | | {{-}}R<sub>3</sub> = 0.15 for [[Shield]], 0.30 for advanced, expert<br> | ||
   = 0. |    = 0.25 for [[Air Shield]], 0.50 for advanced, expert<br> | ||
   = 0.50 for shooter with (basic) [[Forgetfulness]] | |||
|- | |- | ||
| {{-}}R<sub>4</sub> = 0.50 if attacker has range or melee penalty{{-}} | | {{-}}R<sub>4</sub> = 0.50 if attacker has range or melee penalty{{-}} | ||
Line 35: | Line 37: | ||
   = 0.75 for retaliation after advanced [[Blind]] |    = 0.75 for retaliation after advanced [[Blind]] | ||
|- | |- | ||
| {{-}}R<sub>8</sub> | | {{-}}R<sub>8</sub> = 0.50 for Psychic Elemental vs. mind-spell immunity<br> | ||
   = 0.50 for Magic Elemental vs. full magic immunity<br> | |||
   = 0.75 for retaliation after being [[paralyze]]d | |||
|} | |} |
Revision as of 16:45, 19 July 2014
My Sandbox
Description |
---|
I1 = 0.05 × Attack - Defense (if A ≥ D) |
I2 = 0.10, 0.25, 0.50 for basic, advanced, expert Archery = 0.10, 0.20, 0.30 for basic, advanced, expert Offense |
I3 = 0.05 × I2 × hero level |
I4 = 1.00 for lucky strikes |
I5 = 1.00 for Death Blow, Ballista double damage; = 1.00 if Elemental attacks opposite Elemental type; |
R1 = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer |
R2 = 0.05 × I2 × hero level |
R3 = 0.15 for Shield, 0.30 for advanced, expert = 0.25 for Air Shield, 0.50 for advanced, expert |
R4 = 0.50 if attacker has range or melee penalty |
R5 = 0.50 if target is behind a wall |
R6 = 0.50 if defender is petrified |
R7 = 0.50 for retaliation after being Blinded = 0.75 for retaliation after advanced Blind |
R8 = 0.50 for Psychic Elemental vs. mind-spell immunity = 0.50 for Magic Elemental vs. full magic immunity |