Shield
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Shield | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Shield is a 1st level spell in the School of Earth Magic. It reduces melee damage done to the target allied stack(s).
Heroes that start with Shield:
- Theodorus the Wizard
- Neela the Alchemist
- Piquedram the Alchemist
- Galthran the Death Knight (NOTE: Banned by default in Horn of the Abyss )
- Jaegar the Warlock
- Nimbus the Necromancer
- Styg the Witch
- Todd the Artificer
Creatures immune to Shield:
Creatures capable of casting Shield:
- Master Genies (Advanced level)
User commentary
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Unlike spells like Stone Skin that affect Defense, Shield directly multiplies the total damage by 70% (or 85% for Basic). (See the damage calculation page for details.) Since Defense is somewhat more complicated, it's hard to directly compare its effects, but a very rough estimate is that Shield is worth about 10 (5 for Basic) extra points of Defense. |