Offense: Difference between revisions
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'''Recommended for:''' Any Hero who can afford the extra slot | '''Recommended for:''' Any Hero who can afford the extra slot | ||
==Heroes with Offense as a starting skill== | |||
'''[[Ivor]]''' starts with Basic Offense. | |||
==Heroes that specialize in Offense== | ==Heroes that specialize in Offense== |
Revision as of 12:29, 10 August 2015
Offense adds 10%, 20% or 30% damage to the base damage of any Melee attacks from a hero’s troops. It does not multiply total damage by 110%, 120% or 130%.
To illustrate, take a creature stack that without offense does 100 base damage and 50 bonus damage from its high attack skill for a total of 150 damage. With expert offense, the total damage of 150 is not multiplied by 130% and is therefore not 195. Instead, the base damage of 100 is multiplied by 30%, which is added to the 100 base damage and 50 bonus damage for a total of 100 + 50 + 30 = 180 damage. In this case, then, expert offense adds only 20% damage, instead of 30%. In reality, the offense bonus is therefore 30% only when no other bonuses, such as from luck, death blow, or high attack skill are added.
Recommended for: Any Hero who can afford the extra slot
Heroes with Offense as a starting skill
Ivor starts with Basic Offense.
Heroes that specialize in Offense
- Crag Hack the Barbarian
- Gundula the Battle Mage