Mysticism

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Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Expert Interference.png Interference Horn of the Abyss
Mysticism
Basic Mysticism.png Basic Mysticism: allows your hero to regenerate 2 spell points per day.
Advanced Mysticism.png Advanced Mysticism: allows your hero to regenerate 3 spell points per day.
Expert Mysticism.png Expert Mysticism: allows your hero to regenerate 4 spell points per day.

Mysticism is one of secondary skills. Normally heroes regenerate one spell point per day, but mysticism enables heroes to regenerate up to four points per day.

In Horn of the Abyss Horn of the Abyss, the skill regenerates 5, 10, and 15 spell points per day.

Heroes with Mysticism as a starting skill:

Heroes who specialize in Mysticism:

Artifacts with similar ability:

  • Charm of Mana Charm of Mana – allows your hero to regenerate 1 extra spell point per day.
  • Talisman of Mana Talisman of Mana – allows your hero to regenerate 2 extra spell points per day.
  • Mystic Orb of Mana Mystic Orb of Mana – allows your hero to regenerate 3 extra spell points per day.
  • Wizard's Well Wizard's Well - a combination artifact (which were introduced in Shadow of Death). It is assembled from Charm of Mana, Talisman of Mana and Mystic Orb of Mana. When equipped, Wizard's Well regenerates hero's all spell points in a day.

Town Class Chance to learn
Castle Castle  Knight   2 (lowest) Shadow of Death
Castle Castle  Cleric   4
Rampart Rampart  Ranger   3
Rampart Rampart  Druid   6
Tower Tower  Alchemist   4
Tower Tower  Wizard   8
Inferno Inferno  Demoniac   2 (lowest) Shadow of Death
Inferno Inferno  Heretic  10 (highest)
Necropolis Necropolis  Death Knight   4
Necropolis Necropolis  Necromancer   6
Dungeon Dungeon  Overlord   3
Dungeon Dungeon  Warlock   8
Stronghold Stronghold  Barbarian   3
Stronghold Stronghold  Battle Mage   4
Fortress Fortress  Beastmaster   2 (lowest) Shadow of Death
Fortress Fortress  Witch   8
Conflux Conflux  Planeswalker   3
Conflux Conflux  Elementalist   8
Cove Cove  Captain   1 (lowest) Horn of the Abyss
Cove Cove  Navigator   3

See also: