Learning
In Horn of the Abyss v1.7.3, Learning cannot be offered again if the level-up was awarded via picking Learning (unless it remains one of the only two unmaxed skill slots.)
Heroes with Learning as a starting skill:

Loynis the Cleric

Calid the Heretic

Moandor the Death Knight

Xsi the Necromancer

Darkstorn the Warlock

Merist the Witch

Kalt the Planeswalker

Victoria the Artificer 
Heroes with Learning as a specialty and a starting skill (5% bonus per level to the skill):
In Horn of the Abyss, these heroes also start with 1000 Experience (the level-up is resolved upon next experience gain).
Chance to get[edit | hide | hide all]
Out of total 112 for The Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss
.
Banned skills change the probability.
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 4 | |
| Cleric | 4 | |
| Ranger | 4 | |
| Druid | 4 | |
| Alchemist | 10 (highest) | |
| Wizard | 4 | |
| Demoniac | 4 | |
| Heretic | 4 | |
| Death Knight | 4 | |
| Necromancer | 4 | |
| Overlord | 4 | |
| Warlock | 4 | |
| Barbarian | 4 | |
| Battle Mage | 4 | |
| Beastmaster | 4 | |
| Witch | 4 | |
| Planeswalker | 8 | |
| Elementalist | 4 | |
| Captain | 2 (lowest) | |
| Navigator | 4 | |
| Mercenary | 4 | |
| Artificer | 4 |
Trivia[edit | hide]
- According to Greg Fulton in his Behemoth Cave Interview, "Learning could have used a buff, but we were worried about it becoming a ‘required skill’, so we errored on the side of ‘underpowered’."
Gallery[edit | hide]
User Commentary
Skills like Learning, Eagle Eye, and Mysticism aren't loved very much by the majority of players. They aren't bad themselves, but the number of secondary skills is limited, while some of them are just vital, and absence of e.g. Wisdom or Earth Magic makes a hero significantly weaker, especially in the endgame. However, for a hero who is not a "number one", is rarely involved into major battles, and has a task chiefly to collect resources and summon troops, Learning is a good skill. He or she will rush between levels faster than usually, and will increase primary skills rather quick, which is important for unexpected battles (e.g. when a town is sieged and the main hero is far away, ability to throw a powerful Magic Arrow or to accumulate 30-40 spell points does a good job). Horn of the Abyss
's Kinkeria may be used as the main hero, as she will get experience very fast, soon becoming really strong.
A major flaw of Learning is that experience points increase is very slow, while range between experience points needed for every new level is increasing throughout the game. If a hero were to have expert level of Learning from the beginning of the game, when the hero reaches 230,000 experience points, a hero without the skill would have achieved 200,000 points. This would mean that the first hero is on level 26 and the second on level 25, which is only a one-level difference.
In Horn of the Abyss
(v. 1.7.2) the bonuses have been drastically increased and it now grants an additional level upon learning/advancing the skill, meaning the hero with it will very quickly become strong, though still at the cost of sacrificing a skill slot.
Note, however, that the instant level-up also increases experience requirement, so the advantage will still be represented mostly by extra Primary skills and Specialty bonus in addition to quicker access to quests requiring you to reach a certain level, rather than learning Secondary skills quicker.


