Vampire and Vampire Lord: Difference between revisions

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(defense, not speed, of VLs is 10)
Line 12: Line 12:
  | U_name    = Vampire Lord
  | U_name    = Vampire Lord
  | U_attack  = 10
  | U_attack  = 10
  | U_speed  = 10
| U_defense = 10
  | U_speed  = 9
  | U_health  = 40
  | U_health  = 40
  | U_cost    = 500
  | U_cost    = 500

Revision as of 09:35, 18 November 2014

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Vampire
 Cost per troop 

360

Attack 10
Defense 9
Damage 5–8
Health 30
Speed 6
Movement Flying
Size 1
Growth 4
AI Value
 Special abilities:
Undead
• No enemy retaliation
Vampire Lord
 Cost per troop 

500

Attack 10
Defense 10
Damage 5–8
Health 40
Speed 9
Movement Flying
Size 1
Growth 4
AI Value
 Special abilities:
Undead
• No enemy retaliation
Life drain
Portraits

Vampires and vampire lords are level 4 creatures of necropolis town. They are recruited from the estate.

The attacks of vampires and vampire lords cannot be retaliated against. Vampire lords are able to resurrect members of their own troops by replenishing health equal to the amount of damage they inflict on others.