Skeleton and Skeleton Warrior: Difference between revisions
(Combined the previous two most recent versions of the page. Also made the wording a bit more neutral.) |
(skeleton health 6 -> 4) |
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| Growth = 12 | | Growth = 12 | ||
| Damage = 1–3 | | Damage = 1–3 | ||
| Health = | | Health = 4 | ||
| Cost = 60 | | Cost = 60 | ||
| Special = • [[Undead]] | | Special = • [[Undead]] |
Revision as of 11:21, 25 July 2017
Necropolis creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Skeleton | |||||||||||||||
Skeleton Warrior | |||||||||||||||
Level 2 | |||||||||||||||
Walking Dead | |||||||||||||||
Zombie | |||||||||||||||
Level 3 | |||||||||||||||
Wight | |||||||||||||||
Wraith | |||||||||||||||
Level 4 | |||||||||||||||
Vampire | |||||||||||||||
Vampire Lord | |||||||||||||||
Level 5 | |||||||||||||||
Lich | |||||||||||||||
Power Lich | |||||||||||||||
Level 6 | |||||||||||||||
Black Knight | |||||||||||||||
Dread Knight | |||||||||||||||
Level 7 | |||||||||||||||
Bone Dragon | |||||||||||||||
Ghost Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Skeleton | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead | ||||||||||||||||||
Skeleton Warrior | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead | ||||||||||||||||||
Portraits
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Skeletons and skeleton warriors are level 1 creatures of necropolis town. They are recruited from the cursed temple.
While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the necromancy secondary skill, and other creature types can be converted into them at necropolis skeleton transformers.
Strategy
With the necromancy secondary skill it is possible to "harvest" skeletons by attacking wandering creature stacks. If the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to the hero's army, instead of normal skeletons. However, skeleton warriors will only be raised at 2/3 the usual rate of skeletons, because the number of skeletons harvested is subject to their health, which means that you will receive fewer skeleton warriors than skeletons, because skeleton warriors have more health points than skeletons.