Special ability: Difference between revisions
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'''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[ | '''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[Wyvern]]s [[poisonous]] ability requires them to attack or [[Retaliation|retaliate]]. Passive special ability means, that the creature does not have to anything to use it. For example [[undead]] is an special ability of all [[necropolis]] creatures, which makes them - among other things - [[Immunity|immune]] to certain spells. A passive ability could be considered a characteristic of a creature. | ||
[[Category:Creature specialties]] | [[Category:Creature specialties]] | ||
[[Category: Terms]] | [[Category: Terms]] |
Revision as of 05:07, 11 September 2015
Special ability is a term typically referring to a creature's ability to actively or passively do something other than basic melee attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, Wyverns poisonous ability requires them to attack or retaliate. Passive special ability means, that the creature does not have to anything to use it. For example undead is an special ability of all necropolis creatures, which makes them - among other things - immune to certain spells. A passive ability could be considered a characteristic of a creature.