Shipyard: Difference between revisions
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(I was confused by that sentence for a moment. Hopefully this is better. Also, adventure map shipyards have a slightly looser requirement than was stated.) |
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[[File:Shipyard.gif|frame|Shipyard as seen on the [[Adventure Map]].]] | [[File:Shipyard.gif|frame|Shipyard as seen on the [[Adventure Map]].]] | ||
'''Shipyard''' is a structure which allows player to build a [[boat]]. They can be either be found on [[Adventure Map]], or they can be built in [[Castle]], [[Necropolis]], [[Fortress]] and [[Conflux]] towns providing they are located adjacent to [[water]] [[tile]]. Shipyards on Adventure Map | '''Shipyard''' is a structure which allows player to build a [[boat]]. They can be either be found on [[Adventure Map]], or they can be built in [[Castle]], [[Necropolis]], [[Fortress]] and [[Conflux]] towns providing they are located adjacent to [[water]] [[tile]]. Shipyards on the Adventure Map are considered 'adjacent to water' when any of their three tiles are adjacent or diagonal to water. For a town to be considered 'adjacent to water', the visiting tile must be adjacent or diagonal to water. | ||
Shipyards allow [[Boat]]s to be built for the cost of 1000 {{G}} and and 10 {{W}}. | Shipyards allow [[Boat]]s to be built for the cost of 1000 {{G}} and and 10 {{W}}. |
Revision as of 06:55, 16 September 2016
Shipyard | ||||||||
Shipyard of TowerShipyard of Rampart Shipyard of InfernoShipyard of Dungeon Shipyard of Stronghold | ||||||||
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10 1000 | ||||||||
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Shipyard is a structure which allows player to build a boat. They can be either be found on Adventure Map, or they can be built in Castle, Necropolis, Fortress and Conflux towns providing they are located adjacent to water tile. Shipyards on the Adventure Map are considered 'adjacent to water' when any of their three tiles are adjacent or diagonal to water. For a town to be considered 'adjacent to water', the visiting tile must be adjacent or diagonal to water.
Shipyards allow Boats to be built for the cost of 1000 and and 10 .