Lich and Power Lich: Difference between revisions

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'''Creatures immune to death cloud:'''
'''Creatures immune to death cloud:'''
{|
{{Non-living}}
|- valign=top
|
* {{Cn|Stone Gargoyle}}
* {{Cn|Obsidian Gargoyle}}
{{Golems}}
{{Elementals}}
| {{Undead}}
|}


It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.
It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.

Revision as of 05:36, 16 April 2017

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Lich
 Cost per troop 

550

Attack 13
Defense 10
Damage 11–13
Health 30
Speed 6
Movement Ground
Size 1
Shots 12
Growth 3
AI Value
 Special abilities:
Undead
Ranged attack
Death cloud
Power Lich
 Cost per troop 

600

Attack 13
Defense 10
Damage 11–15
Health 40
Speed 7
Movement Ground
Size 1
Shots 24
Growth 3
AI Value
 Special abilities:
Undead
Ranged attack
Death cloud
Portraits

Liches and Power Liches are level 5 creatures of Necropolis town. They are recruited from the Mausoleum. Both types of liches attack at range with a death cloud attack, which always causes damage in the target hex but also causes damage to all non-undead creatures in adjacent hexes. At hand-to-hand combat they defend themselves with blows from their scepters, suffering from melee penalty.

Special ability death cloud

Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage to creature in target hex, the death cloud also causes a "puff of death" that affects all 6 the adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in arrow towers, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.

Creatures immune to death cloud: Elementals:

Air Elemental Storm Elemental Air and Storm Elementals
Water Elemental Ice Elemental Water and Ice Elementals
Fire Elemental Energy Elemental Fire and Energy Elementals
Earth Elemental Magma Elemental Earth and Magma Elementals
Psychic Elemental Magic Elemental Psychic and Magic Elementals

Undead:

Skeleton Skeleton Warrior Skeletons and Skeleton Warriors
Walking Dead Zombie Walking Dead and Zombies
Wight Wraith Wights and Wraiths
Vampire Vampire Lord Vampires and Vampire Lords
Lich Power Lich Liches and Power Liches
Black Knight Dread Knight Black and Dread Knights
Bone Dragon Ghost Dragon Bone and Ghost Dragons
Mummy Mummies

Gargoyles:

Stone Gargoyle Obsidian Gargoyle Stone and Obsidian Gargoyles

Golems:

Stone Golem Iron Golem Stone and Iron Golems
Gold Golem Gold Golems
Diamond Golem Diamond Golems

Steel Golem Steel Golems Horn of the Abyss


Mechanicals:
Automaton Sentinel Automaton Automatons and Sentinel Automatons Horn of the Abyss
Dreadnought Juggernaut Dreadnoughts and Juggernauts Horn of the Abyss


It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.