Anti-Magic: Difference between revisions
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===Comments=== | ===Comments=== | ||
Anti-Magic is a great spell for a number of reasons. It can make powerful spellcasting heroes have to focus on a limited amount of units. Computer players enjoy bashing level-1 units, especially Master | Anti-Magic is a great spell for a number of reasons. It can make powerful spellcasting heroes have to focus on a limited amount of units. Computer players enjoy bashing level-1 units, especially [[Master Gremlin]]s. Cast Anti-Magic on them and the enemy will have to alter its [[Lightning Bolt]]/[[Magic Arrow]]/[[Meteor Shower]] technique and be forced to destroy them the old way: thru hack and slash. Sometimes [[Master Genie]]s can cast this spell on a unit and this is very helpful. The unfortunate thing about Anti-Magic however, is that you can't cast [[Resurrection]] or [[Animate Dead]] to bring back lost units. | ||
[[Category: Spells]] | [[Category: Spells]] |
Revision as of 01:29, 12 December 2010
Renders target allied unit immune to spells below a certain level. Removes curses active on the stack, but not any blessings. Template:Skills
Comments
Anti-Magic is a great spell for a number of reasons. It can make powerful spellcasting heroes have to focus on a limited amount of units. Computer players enjoy bashing level-1 units, especially Master Gremlins. Cast Anti-Magic on them and the enemy will have to alter its Lightning Bolt/Magic Arrow/Meteor Shower technique and be forced to destroy them the old way: thru hack and slash. Sometimes Master Genies can cast this spell on a unit and this is very helpful. The unfortunate thing about Anti-Magic however, is that you can't cast Resurrection or Animate Dead to bring back lost units.