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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Visions *
Level 3
 Animate Dead
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Town Portal
Level 5
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
School:  Earth Magic
Level:  3rd
Cost:  15/12
Duration:  1 rnd/sp
 Basic effect
Target, allied troop can only be affected by level 4 or 5 spells.
 Advanced effect
Target, allied troop can only be affected by level 5 spells.
 Expert effect
Target, allied troop is immune to spell effects.
 Probability of occurrence (%):
Castle Castle   35
Rampart Rampart   24
Tower Tower   32 (24*)
Inferno Inferno   17
Necropolis Necropolis   25
Dungeon Dungeon   24
Stronghold Stronghold   35
Fortress Fortress   40
Conflux Conflux   35
Cove Cove Horn of the Abyss   30
* Without Library

Anti-Magic is a 3rd level spell in the School of Earth Magic. It makes the target, allied troop immune to spells below certain level. Additionally, it removes negative spell effects (e.g. curse) but not positive spell effects (e.g. bless). Only spell powerful enough to pierce through anti-magic spell's protection is dispel.

Master genies are known to cast anti-magic from time to time.

Units immune to Anti-Magic: