Retreat: Difference between revisions
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A hero may retreat from combat anytime it is his turn. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. | A hero may retreat from combat anytime it is his turn. He may also retreat before combat during his [[Tactics Phase]] if he possesses [[Tactics]] secondary skill. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. | ||
'''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle. | '''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle. | ||
== Notes == | |||
Retreating (or [[surrender]]ing) is a good idea | {{Fanopinion}} | ||
Retreating (or [[surrender]]ing) is a good idea: | |||
* When defeat is imminent. | * When defeat is imminent. | ||
* As a means to travel to a distant town, to be re-recruited there | * As a means to travel to a distant town, to be re-recruited there. | ||
* To preserve artifacts which will otherwise fall into an enemy hero's hands. | * To preserve artifacts which will otherwise fall into an enemy hero's hands. | ||
* To preserve a powerful hero with strong stats, spells, or high level. | * To preserve a powerful hero with strong stats, spells, or high level. | ||
[[Category: Combat]] | [[Category: Combat]] |
Revision as of 20:24, 10 May 2020
A hero may retreat from combat anytime it is his turn. He may also retreat before combat during his Tactics Phase if he possesses Tactics secondary skill. Players cannot retreat if the hero is defending in a siege (unless he is in a Stronghold that has an Escape Tunnel) or fighting against an enemy hero wielding the Shackles of War. The hero will reappear in the Tavern ready for immediate re-recruiting and retain all artifacts but lose all armies.
Note: Even if your hero inflicted serious losses to the opponent, if you retreat from combat no experience will be gained from the battle.
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Retreating (or surrendering) is a good idea:
- When defeat is imminent.
- As a means to travel to a distant town, to be re-recruited there.
- To preserve artifacts which will otherwise fall into an enemy hero's hands.
- To preserve a powerful hero with strong stats, spells, or high level.