Water Magic: Difference between revisions
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'''Water Magic''' is a [[secondary skill]] | '''Water Magic''' is a [[secondary skill]] that increases the effectiveness [[spells]] and reduces costs of the spells from [[School of Water Magic]]. [[Barbarian]]s and [[Overlord]]s cannot learn Water Magic. | ||
'''Heroes with basic Water Magic as a starting skill:''' | '''Heroes with basic Water Magic as a starting skill:''' |
Revision as of 13:53, 13 May 2018
This article refers to the secondary skill. For the school of magic, see School of Water Magic.
Water Magic is a secondary skill that increases the effectiveness spells and reduces costs of the spells from School of Water Magic. Barbarians and Overlords cannot learn Water Magic.
Heroes with basic Water Magic as a starting skill:
- Ciele the Elementalist
- Gelare the Elementalist
- Casmetra the Navigator