Beholder and Evil Eye: Difference between revisions

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(see also links added)
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  | U_AI_Value= 367
  | U_AI_Value= 367
  | U_name    = Evil Eye
  | U_name    = Evil Eye
  | U_attack  = 10
  | U_attack  = '''10'''
  | U_defense = 8
  | U_defense = '''8'''
  | U_speed  = 7
  | U_speed  = '''7'''
  | U_shots  = 24
  | U_shots  = '''24'''
  | U_cost    = 280
  | U_cost    = 280
}}
}}

Revision as of 02:29, 21 May 2018

Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Beholder
 Cost per troop 

250

Attack 9
Defense 7
Damage 3–5
Health 22
Speed 5
Movement Ground
Size 1
Shots 12
Growth 7
AI Value 336
 Special abilities:
Ranged attack
• No melee penalty
Evil Eye
 Cost per troop 

280

Attack 10
Defense 8
Damage 3–5
Health 22
Speed 7
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 367
 Special abilities:
Ranged attack
• No melee penalty
Portraits

Beholders and Evil Eyes are level 3 creatures of Dungeon town. They are recruited from the Pillar of Eyes.

Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.


See also