Sharpshooter: Difference between revisions

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With their training, distance and siege [[wall]]s are not a hindrance.
With their training, distance and siege [[wall]]s are not a hindrance.
Sharpshooters were added in {{ab}} so there are no Sharpshooters or [[Treetop Tower]]s in {{roe}}.


===== Heroes with a specialty =====
===== Heroes with a specialty =====

Revision as of 18:33, 30 July 2018

Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Sharpshooter
 Cost per troop 

400

Attack 12
Defense 10
Damage 8–10
Health 15
Speed 9
Movement Ground
Size 1
Shots 32
Growth 4
AI Value 585
 Special abilities:
Ranged attack
• No range penalty
• No obstacle penalty
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death   Horn of the Abyss Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Treetop Tower  

Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower. Specially trained by the guerilla-warrior Gelu, Sharpshooters are recruited from the ranks of Human archers and Elven bowmen. Sharpshooters use huge recurve, compound longbows to aid in the power and precision of their attacks.

With their training, distance and siege walls are not a hindrance.

Sharpshooters were added in Armageddon's Blade so there are no Sharpshooters or Treetop Towers in Restoration of Erathia.

Heroes with a specialty

See also