Sharpshooter: Difference between revisions
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With their training, distance and siege [[wall]]s are not a hindrance. | With their training, distance and siege [[wall]]s are not a hindrance. | ||
Sharpshooters were added in {{ab}} so there are no Sharpshooters or [[Treetop Tower]]s in {{roe}}. | |||
===== Heroes with a specialty ===== | ===== Heroes with a specialty ===== |
Revision as of 18:33, 30 July 2018
Neutral creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Peasant | |||||||||||||||
Halfling | |||||||||||||||
Level 2 | |||||||||||||||
Rogue | |||||||||||||||
Boar | |||||||||||||||
Leprechaun | |||||||||||||||
Level 3 | |||||||||||||||
Nomad | |||||||||||||||
Mummy | |||||||||||||||
Level 4 | |||||||||||||||
Sharpshooter | |||||||||||||||
Satyr | |||||||||||||||
Steel Golem | |||||||||||||||
Level 5 | |||||||||||||||
Troll | |||||||||||||||
Gold Golem | |||||||||||||||
Fangarm | |||||||||||||||
Level 6 | |||||||||||||||
Diamond Golem | |||||||||||||||
Enchanter | |||||||||||||||
Level 7 | |||||||||||||||
Faerie Dragon | |||||||||||||||
Rust Dragon | |||||||||||||||
Crystal Dragon | |||||||||||||||
Azure Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Sharpshooter | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • No range penalty • No obstacle penalty | ||||||||||||||||||||
Portraits
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Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower. Specially trained by the guerilla-warrior Gelu, Sharpshooters are recruited from the ranks of Human archers and Elven bowmen. Sharpshooters use huge recurve, compound longbows to aid in the power and precision of their attacks.
With their training, distance and siege walls are not a hindrance.
Sharpshooters were added in Armageddon's Blade so there are no Sharpshooters or Treetop Towers in Restoration of Erathia.
Heroes with a specialty
- Gelu the Ranger can upgrade Human archers and Elven bowmen to Sharpshooters.