Beholders' Sanctuary: Difference between revisions
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Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
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For Random Map Generator: | For Random Map Generator: | ||
* Terrain: water. | * Terrain: water. |
Revision as of 06:31, 16 September 2018
Beholders' Sanctuary | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30% | valign=middle align=middle |
50 |
| 3000
Artifact (Mi)
|
|-
| 30%
| valign=middle align=middle |
75 |
| 5000
Artifact (Mi)
|
|-
| 30%
| valign=middle align=middle |
100 |
| 6000
Artifact (Ma)
|
|-
| 10%
| valign=middle align=middle |
150 |
Beholders' Sanctuary is an Adventure Map location, and commonly known as one of the Creature Banks. It guarded by 50–150 Beholders. The more guard there is, the better is the reward. Treasure contains 3000–9000 and 1 artifact.
The guards are divided into five stacks of 10/15/20/30 Beholders (red hexes). 50% probability of getting a stack of Evil Eyes in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though War Machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
For Random Map Generator:
- Terrain: water.
- Value: 2500.
- Density: 100.