Red Tower: Difference between revisions
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{{inhota}} | {{inhota}} | ||
{{Creature bank | {{Creature bank | ||
{{Creature bank row|30 %|Fire Elemental|35|{{cn|Firebird|noname=}}<br>1x [[Firebird]]||T1=}} | | width= 210px | ||
{{Creature bank row|30 %|Fire Elemental|70|{{cn|Firebird|noname=}}<br>2x [[Firebird]]s||T1=}} | | content= | ||
{{Creature bank row|30 %|Fire Elemental|105|{{cn|Firebird|noname=}}<br>3x [[Firebird]]s||T1=}} | {{Creature bank row|30 %|Fire Elemental|35|{{cn|Firebird|noname=}}<br>1x [[Firebird]]||XP=1225|T1=}} | ||
{{Creature bank row|10 %|Fire Elemental|140|{{cn|Firebird|noname=}}<br>4x [[Firebird]]s||T1=}} | {{Creature bank row|30 %|Fire Elemental|70|{{cn|Firebird|noname=}}<br>2x [[Firebird]]s||XP=2450|T1=}} | ||
|} | {{Creature bank row|30 %|Fire Elemental|105|{{cn|Firebird|noname=}}<br>3x [[Firebird]]s||XP=3675|T1=}} | ||
{{Creature bank row|10 %|Fire Elemental|140|{{cn|Firebird|noname=}}<br>4x [[Firebird]]s||XP=4900|T1=}} | |||
| event={{!}} colspan=4 style="background-color:#{{grey 2}};" {{!}}'''Event''' | |||
{{!-}} | |||
{{!}} colspan=4 {{!}} ''The captured Firebirds will serve you gladly. Would you like to fight the guards?<br>* * *<br>Firebirds were once kept captive here, however now the place is abandoned.''}} | |||
'''Red Tower''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 35-140 [[Fire Elementals]]. As a reward for defeating the guard, 1-4 [[Firebirds]] will join the hero's army. The more Fire Elementals there are, the more Firebirds will join. | '''Red Tower''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 35-140 [[Fire Elementals]]. As a reward for defeating the guard, 1-4 [[Firebirds]] will join the hero's army. The more Fire Elementals there are, the more Firebirds will join. | ||
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 7/14/21/28 [[Fire Elementals]] (red hexes). 50% probability of getting a stack of [[Energy Elemental]]s in the left lower corner (C hex). All the guard stacks with the same speed are | [[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 7/14/21/28 [[Fire Elementals]] (red hexes). 50% probability of getting a stack of [[Energy Elemental]]s in the left lower corner (C hex). All the guard stacks with the same speed are attack in alphabetic order: from A to E. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) | The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | ||
Though [[war machine]]s are not | Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | ||
Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
== Guards preview == | |||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | |||
|- style="text-align:left; background-color:#{{grey 2}};" | |||
! Guards !! Stacks !! Guards preview !! Upgraded stack | |||
|- | |||
| 30 %: {{cn|Fire Elemental|noname=}}x35 || style="text-align:center;" | 7 x5 || lots (20-49) of Fire Elementals || lots (20-49) of Fire Elementals<br>several (5-9) Energy Elementals | |||
|- | |||
| 30 %: {{cn|Fire Elemental|noname=}}x70 || style="text-align:center;" | 14 x5 || horde (50-99) of Fire Elementals || horde (50-99) of Fire Elementals<br>'''pack''' (10-19) of Energy Elementals | |||
|- | |||
| 30 %: {{cn|Fire Elemental|noname=}}x105 || style="text-align:center;" | 21 x5 || rowspan=2 | throng (100-249) of Fire Elementals || horde (50-99) of Fire Elementals<br>'''lots''' (20-49) of Energy Elementals | |||
|- | |||
| 10 %: {{cn|Fire Elemental|noname=}}x140 || style="text-align:center;" | 28 x5 || '''throng''' (100-249) of Fire Elementals<br>lots (20-49) of Energy Elementals | |||
|} | |||
== Default settings for [[Random map|random map generator]] == | |||
* Limit per zone: 1. | |||
* Terrain: any dry land. | |||
* Value: 4000. | |||
* Density: 20. | |||
==See also:== | ==See also:== | ||
Line 32: | Line 51: | ||
[[Category: Adventure Map (HotA)]] | [[Category: Adventure Map (HotA)]] | ||
[[Category: Creature Banks (HotA)]] | [[Category: Creature Banks (HotA)]] | ||
__NOTOC__ |
Revision as of 19:23, 5 April 2020
Red Tower | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
1x Firebird |
1225 | |||||
30 % |
|
2x Firebirds |
2450 | |||||
30 % |
|
3x Firebirds |
3675 | |||||
10 % |
|
4x Firebirds |
4900 | |||||
Visiting scheme | ||||||||
Event | ||||||||
The captured Firebirds will serve you gladly. Would you like to fight the guards? * * * Firebirds were once kept captive here, however now the place is abandoned. |
Red Tower is an adventure map location, and commonly known as one of the creature banks. It is guarded by 35-140 Fire Elementals. As a reward for defeating the guard, 1-4 Firebirds will join the hero's army. The more Fire Elementals there are, the more Firebirds will join.
The guards are divided into five stacks of 7/14/21/28 Fire Elementals (red hexes). 50% probability of getting a stack of Energy Elementals in the left lower corner (C hex). All the guard stacks with the same speed are attack in alphabetic order: from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
Default settings for random map generator
- Limit per zone: 1.
- Terrain: any dry land.
- Value: 4000.
- Density: 20.
See also:
See also: