Gold Golem: Difference between revisions
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(or the random parenthesis) |
(oh i get it now, the ip address was trying to make it like the other golem pages) |
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| No_shots = | | No_shots = | ||
| Cost = 500 | | Cost = 500 | ||
| Special = 85% [[ | | Special = • [[Spell damage resistance]] 85%<br>• [[Golem]] | ||
| Onlyone = }} | | Onlyone = }} | ||
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{{creature 'see also'|up=* [[Neutral creature]]}} | {{creature 'see also'|up=* [[Neutral creature]]}} | ||
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 15:48, 21 May 2021
Neutral creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Peasant | |||||||||||||||
Halfling | |||||||||||||||
Level 2 | |||||||||||||||
Rogue | |||||||||||||||
Boar | |||||||||||||||
Leprechaun | |||||||||||||||
Level 3 | |||||||||||||||
Nomad | |||||||||||||||
Mummy | |||||||||||||||
Level 4 | |||||||||||||||
Sharpshooter | |||||||||||||||
Satyr | |||||||||||||||
Steel Golem | |||||||||||||||
Level 5 | |||||||||||||||
Troll | |||||||||||||||
Gold Golem | |||||||||||||||
Fangarm | |||||||||||||||
Level 6 | |||||||||||||||
Diamond Golem | |||||||||||||||
Enchanter | |||||||||||||||
Level 7 | |||||||||||||||
Faerie Dragon | |||||||||||||||
Rust Dragon | |||||||||||||||
Crystal Dragon | |||||||||||||||
Azure Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Gold Golem | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Spell damage resistance 85% • Golem | ||||||||||||||||||
Portraits
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Gold Golems are level 5 neutral creatures recruited from the Golem Factory but only when found on the adventure map.
"Like the Stone and Iron Golems found in Tower towns, diamond and gold golems are highly crafted statues animated through magic..." RoE manual
User commentary
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Spells only do 15% of their normal damage to them. They are quite slow, but their substantial health points and Spell damage resistance makes them very durable. Their overall stats are under-average for a level 5 unit, but it's understandable since they are neutral creatures. If you have a stable access to their dwelling and enough resources, you might consider placing them into a town's garrison (but beware of morale). |