Sea Serpent and Haspid: Difference between revisions

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(→‎Special ability Revenge: dead haspids don't really increase damage, it's just decreased slower)
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In layman's terms, each Haspid that is injured or dies will increase the damage all Haspids deal.
In layman's terms, an injured Haspid stack fights slightly better, and as some Haspids die, the total damage of the stack will decrease less than usual.
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Revision as of 15:04, 27 October 2021

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Horn of the Abyss Cove creatures Horn of the Abyss
Level 1
Nymph Nymph
Oceanid Oceanid
Level 2
Crew Mate Crew Mate
Seaman Seaman
Level 3
Pirate Pirate
Corsair Corsair
Sea Dog Sea Dog
Level 4
Stormbird Stormbird
Ayssid Ayssid
Level 5
Sea Witch Sea Witch
Sorceress Sorceress
Level 6
Nix Nix
Nix Warrior Nix Warrior
Level 7
Sea Serpent Sea Serpent
Haspid Haspid
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Sea Serpent
 Cost per troop 

2200

1
Attack 22
Defense 16
Damage 30–55
Health 180
Speed 9
Movement Ground
Size 2
Growth 1
AI Value 3953
 Special abilities:
Poisonous
Haspid
 Cost per troop 

4000

2
Attack 29
Defense 20
Damage 30–55
Health 300
Speed 12
Movement Ground
Size 2
Growth 1
AI Value 7220
 Special abilities:
Poisonous
Revenge
Portraits
Maelstrom   Maelstrom

Sea Serpents and Haspids are the level 7 creatures of Cove. They can be recruited from the Maelstrom.

Sea Serpents and Haspids, as well as Hydras and Chaos Hydras, and all living dragons, turn into Bone Dragons when placed into a Skeleton Transformer.

Special ability Revenge

Haspids have an increase to the Damage parameter before the attack by the following formula:

In layman's terms, an injured Haspid stack fights slightly better, and as some Haspids die, the total damage of the stack will decrease less than usual.

User commentary

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Some may find the information in this section subjective or irrelevant.

Creatures with Slayer (any level) on them have increased attack against Sea Serpents and Haspids.

A Haspid can kill an Archangel in one-on-one combat, alongside the Ancient Behemoth and the Titan (Titan wins by defending 4 times and then attacking). They are also the only unit besides the Titan which can reliably kill an Ancient Behemoth in one-on-one combat.


See also:

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