Anti-Magic: Difference between revisions

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{{skills|Effect|Unit is immune to spells of level [[First Level Spells|1]], [[Second Level Spells|2]] and [[Third Level Spells|3]]|Cost reduced by 3|Unit also immune to level [[Fourth Level Spells|4]]|Unit immune to all spells}}
{{skills|Effect|Unit is immune to spells of level [[First Level Spells|1]], [[Second Level Spells|2]] and [[Third Level Spells|3]]|Cost reduced by 3|Unit also immune to level [[Fourth Level Spells|4]]|Unit immune to all spells}}


===Comments===
Anti-Magic is a great spell for a number of reasons.  It can make powerful spellcasting heroes have to focus on a limited amount of units.  Computer players enjoy bashing level-1 units, especially Master Gremlins.  Cast Anti-Magic on them and the enemy will have to alter its [[Lightning Bolt]]/[[Magic Arrow]]/[[Meteor Shower]]technique and be forced to destroy them the old way: thru hack and slash.  Sometimes [[Master Genie]]s can cast this spell on a unit and this is very helpful.  The unfortunate thing about Anti-Magic however, is that you can't cast [[Resurrection]] or [[Animate Dead]] to bring back lost units.


[[Category: Spells]]
[[Category: Spells]]

Revision as of 01:29, 12 December 2010

File:Anti magic.jpg

Template:Spelltable

Renders target allied unit immune to spells below a certain level. Removes curses active on the stack, but not any blessings. Template:Skills

Comments

Anti-Magic is a great spell for a number of reasons. It can make powerful spellcasting heroes have to focus on a limited amount of units. Computer players enjoy bashing level-1 units, especially Master Gremlins. Cast Anti-Magic on them and the enemy will have to alter its Lightning Bolt/Magic Arrow/Meteor Showertechnique and be forced to destroy them the old way: thru hack and slash. Sometimes Master Genies can cast this spell on a unit and this is very helpful. The unfortunate thing about Anti-Magic however, is that you can't cast Resurrection or Animate Dead to bring back lost units.