Pathfinding: Difference between revisions
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{{Secondary skills}} | |||
{{Secondary skill | {{Secondary skill | ||
| B_effect = Basic pathfinding reduces the movement penalty for rough terrain by 25%. | | B_effect = Basic pathfinding reduces the movement penalty for rough terrain by 25%. | ||
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'''Recommended for:''' Any Hero on a map with lots of difficult terrain (esp. that which is non-native) and few/no roads. | '''Recommended for:''' Any Hero on a map with lots of difficult terrain (esp. that which is non-native) and few/no roads. | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] |
Revision as of 15:57, 29 January 2014
Pathfinding reduces Terrain Penalties, as per this table:
Terrain type | Pathfinding skill | |||
---|---|---|---|---|
None | Basic | Advanced | Expert | |
Dirt, Grass, Lava, Subterranean | 100% | 100% | 100% | 100% |
Rough | 125% | 100% | 100% | 100% |
Sand, Snow | 150% | 125% | 100% | 100% |
Swamp | 175% | 150% | 125% | 100% |
Recommended for: Any Hero on a map with lots of difficult terrain (esp. that which is non-native) and few/no roads.