Rogue: Difference between revisions
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{{Neutral creatures}}{{ | {{Neutral creatures}}{{CreatureNew | ||
| name = Rogue | |||
| faction = Neutral | |||
| attack = 8 | |||
| defense = 3 | |||
| shots = | |||
| damage = 2–4 | |||
| health = 10 | |||
| speed = 6 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 8 | |||
| aivalue = 135 | |||
| fightvalue = 135 | |||
}} | | goldcost = 100 | ||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Spying}}. | |||
}} | |||
'''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]]. | '''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]]. | ||
''"Rogues abound in [[Antagarich|Antagrich]]. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them."{{-}}<sup>[[Shadow of Death Manual Page 19|SoD manual]]''</sup> | ''"Rogues abound in [[Antagarich|Antagrich]]. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them."{{-}}<sup>[[Shadow of Death Manual Page 19|SoD manual]]''</sup> | ||
{{DwellingPortraitSmall | |||
| dwelling = Rogue Cavern | |||
| creature1 = Rogue | |||
}} | |||
== Special Ability: Spying == | == Special Ability: Spying == | ||
A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero. | A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero. |
Revision as of 00:30, 4 January 2025
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Level 1 | |
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Level 2 | |
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Level 3 | |
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Level 4 | |
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Level 5 | |
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Level 6 | |
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Level 7 | |
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Rogue

8
3
2–4
10
6
Move
Ground
Size
1
Growth
8
135
135
Cost Per Troop

100
Rogues are level 2 neutral creatures recruited from the Rogue Cavern.
"Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them." SoD manual
Special Ability: Spying
A hero with at least one Rogue in the army will act as if the expert level Visions spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.
Appearance
Rogues were added in Armageddon's Blade, so there are no Rogues or Rogue Caverns in Restoration of Erathia.