King: Difference between revisions

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! KING_3
! KING_3
| {{Cnu|Giant|Titan|noname=}}
| {{Cnu|Giant|Titan|noname=}}
{{swh|{{Cnu|Dreadnought|Juggernaut|noname=}}{{-wh}}|noicon=}}
{{swh|{{Cnu|Dreadnought|Juggernaut|noname=}}{{Cnu|Jotunn|Jotunn Warlord|noname=}}{{-wh}}|noicon=}}
| align="right" | [[File:Expert Slayer.png]]
| align="right" | [[File:Expert Slayer.png]]
|}
|}


[[Category:Creature specialties]]
[[Category:Creature specialties]]

Latest revision as of 22:21, 7 January 2026

King is a hidden trait normally given to level 7 creatures that makes them a valid target for the effects of the  Slayer spell. In the VCMI Project, this trait is listed on a creature's sheet.

There are technically three different King abilities, which correspond to the Basic, Advanced, and Expert effects of the spell.

Ability Creatures Valid target for
KING_1 Green DragonGreen Dragon Gold DragonGold Dragon Red DragonRed Dragon Black DragonBlack Dragon Bone DragonBone Dragon Ghost DragonGhost Dragon BehemothBehemoth Ancient BehemothAncient Behemoth HydraHydra Chaos HydraChaos Hydra 

FirebirdFirebird PhoenixPhoenix Azure DragonAzure Dragon Crystal DragonCrystal Dragon Faerie DragonFaerie Dragon Rust DragonRust Dragon  Armageddon's Blade
Sea SerpentSea Serpent HaspidHaspid CouatlCouatl Crimson CouatlCrimson Couatl  Horn of the Abyss

KING_2 AngelAngel ArchangelArchangel DevilDevil Arch DevilArch Devil 
KING_3 GiantGiant TitanTitan 

DreadnoughtDreadnought JuggernautJuggernaut JotunnJotunn Jotunn WarlordJotunn Warlord  Horn of the Abyss