King: Difference between revisions
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add Jotunns |
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! KING_3 | ! KING_3 | ||
| {{Cnu|Giant|Titan|noname=}} | | {{Cnu|Giant|Titan|noname=}} | ||
{{swh|{{Cnu|Dreadnought|Juggernaut|noname=}}{{-wh}}|noicon=}} | {{swh|{{Cnu|Dreadnought|Juggernaut|noname=}}{{Cnu|Jotunn|Jotunn Warlord|noname=}}{{-wh}}|noicon=}} | ||
| align="right" | [[File:Expert Slayer.png]] | | align="right" | [[File:Expert Slayer.png]] | ||
|} | |} | ||
[[Category:Creature specialties]] | [[Category:Creature specialties]] | ||
Latest revision as of 22:21, 7 January 2026
King is a hidden trait normally given to level 7 creatures that makes them a valid target for the effects of the
Slayer spell. In the VCMI Project, this trait is listed on a creature's sheet.
There are technically three different King abilities, which correspond to the Basic, Advanced, and Expert effects of the spell.
| Ability | Creatures | Valid target for |
|---|---|---|
| KING_1 | ||
| KING_2 | ||
| KING_3 |