Ballistics: Difference between revisions
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==Heroes with Ballistics as a starting skill== | ==Heroes with Ballistics as a starting skill== | ||
The following heroes all start with Basic Ballistics: | The following heroes all start with Basic Ballistics: | ||
*[[Olema]] the [[Heretic]] | |||
*[[Theorodus]] the [[Wizard]] | |||
*[[Uland]] the [[Druid]] | *[[Uland]] the [[Druid]] | ||
*[[Yog]] the [[Barbarian]] | |||
== Discussion == | == Discussion == | ||
Quite useful, since it gives you first chance to cast spells in sieges | Quite useful, since it gives you first chance to cast spells in sieges (provided that the defending hero doesn't have [[Artillery]]) | ||
'''Recommended for:''' Heroes with walker-heavy armies | '''Recommended for:''' Heroes with walker-heavy armies | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] |
Revision as of 07:50, 11 August 2015
Ballistics is secondary skill, that gives the player manual control over the catapult and increses the damage of the boulder. Additionally, at advanced and expert level of Ballistics catapults fires twice instead of just once.
Level | Shots | Chance to hit
intended wall |
Chance for
maximum damage |
Chance to hit Arrow Towers or
Drawbridge before all walls destroyed |
---|---|---|---|---|
None | 1 | ? | ? | ? |
Basic | 1 | 60% | 50% | <60% |
Advanced | 2 | 60% | 50% | <60% |
Expert | 2 | 75% | ? | <75% |
Heroes with Ballistics as a starting skill
The following heroes all start with Basic Ballistics:
Discussion
Quite useful, since it gives you first chance to cast spells in sieges (provided that the defending hero doesn't have Artillery)
Recommended for: Heroes with walker-heavy armies