Restoration of Erathia Manual Page 44: Difference between revisions
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-1 if undead creatures are mixed with living creatures | -1 if undead creatures are mixed with living creatures | ||
+1 if all creatures are of the same town type (except Necropolis) | + 1 if all creatures are of the same town type (except Necropolis) | ||
-1 for each town type mixed beyond two town types | -1 for each town type mixed beyond two town types | ||
Undead creatures and elementals have a morale of zero, independent of their | Undead creatures and elementals have a morale of zero, independent of their army's morale rating. | ||
Various creatures, spells, hero skills, town buildings, adventure sites, and artifacts can permanently, or | Various creatures, spells, hero skills, town buildings, adventure sites, and artifacts can permanently, or | ||
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1 | 1 | ||
Chance for Double Damage | |||
12.5% | |||
8.3% | |||
4.2% | |||
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 044]] | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 044]] |
Revision as of 18:51, 13 January 2017
Morale
Each army has a morale rating which acts as a bonus to the individual morale of its troops. Troops in an
army with positive morale have a chance for a second action during their action phase. Troops with
negative morale have a chance of freezing each round. The morale rating for an army is normally zero
but is affected thusly:
-1 if undead creatures are mixed with living creatures
+ 1 if all creatures are of the same town type (except Necropolis)
-1 for each town type mixed beyond two town types
Undead creatures and elementals have a morale of zero, independent of their army's morale rating.
Various creatures, spells, hero skills, town buildings, adventure sites, and artifacts can permanently, or
temporarily affect morale.
Morale Effects
Troop Morale
3
2
1
0
-1
-2
-3
Effect on Troop
12.5% chance of acting again
8.3% chance of acting again
4.2% chance of acting again
Nothing
4.2% chance of freezing
8.3% chance of freezing
12.5% chance of freezing
Luck
Each army has a luck rating. Troops in armies with good luck (a positive luck rating) have a chance to
inflict double damage when they strike. Various spells, hero skills, town buildings, adventure sites, and
artifacts can permanently or temporarily affect the luck of armies or individual creatures.
Luck Effects
Troop Luck
3
2
1
Chance for Double Damage
12.5%
8.3%
4.2%