Hypnotize: Difference between revisions
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(Not true, and even if it was, I'd disagree because you keep them for multiple rounds.) |
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Puts an enemy unit under your control. It counts as an allied unit. It can be attacked without fear of [[Retaliation]]. It cannot block enemy shooters. The total [[Health]] of the stack may not | Puts an enemy unit under your control. It counts as an allied unit. It can be attacked without fear of [[Retaliation]]. It cannot block enemy shooters. The total [[Health]] of the stack may not exceed what's outlined below. | ||
{{skills|Effect|Health must be less than ([[Spell Power]]*25 +10)|Cost reduced by 3|Health must be less than ([[Spell Power]]*25 +20)|Health must be less than ([[Spell Power]]*25 +50)}} | {{skills|Effect|Health must be less than ([[Spell Power]]*25 +10)|Cost reduced by 3|Health must be less than ([[Spell Power]]*25 +20)|Health must be less than ([[Spell Power]]*25 +50)}} | ||
Revision as of 18:27, 29 May 2010
Puts an enemy unit under your control. It counts as an allied unit. It can be attacked without fear of Retaliation. It cannot block enemy shooters. The total Health of the stack may not exceed what's outlined below.
Template:Skills
Heroes specializing in Hypnotize
Units immune to its effects
- All units immune to Mind Spells