Astral
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Astral | |||||||||||
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Solmyr | |||||||||||
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Towns | |||||||||||
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Astral the Wizard | |||||||||||
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Basic information: | |||||||||||
Class: | Wizard | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Astral arrived in Erathia nearly ten years ago, and was quickly accepted into the Wizards' Guild in Bracada. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon. | |||||||||||
Specialty: Hypnotize | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skill: | |||||||||||
Advanced Wisdom | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Hypnotize | |||||||||||
Starting movement points: | |||||||||||
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Astral the Wizard is a Tower hero. Astral starts with a spell book and the spell Hypnotize.
Story[edit | hide | hide all]
Astral does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Liberation
- Tunnels and Troglodytes as a player hero.
- Birth of a Barbarian
- Returning to Bracada as an enemy.
- Forged in Fire
- New Order as an enemy.
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