Red Tower: Difference between revisions
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==See also:== | ==See also:== | ||
{{map objects 'see also'}} | {{map objects 'see also'}} | ||
{{creature bank navigational box}} | |||
[[Category: Adventure Map (HotA)]] | [[Category: Adventure Map (HotA)]] | ||
[[Category: Creature Banks (HotA)]] | [[Category: Creature Banks (HotA)]] |
Revision as of 02:30, 29 December 2018
Red Tower | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
35 |
|
1x Firebird
|
|-
| 30 %
| valign=middle align=middle |
70 |
|
2x Firebirds
|
|-
| 30 %
| valign=middle align=middle |
105 |
|
3x Firebirds
|
|-
| 10 %
| valign=middle align=middle |
140 |
|
4x Firebirds
|
|-
|}
Red Tower is an adventure map location, and commonly known as one of the creature banks. It is guarded by 35-140 Fire Elementals. As a reward for defeating the guard, 1-4 Firebirds will join the hero's army. The more Fire Elementals there are, the more Firebirds will join.
The guards are divided into five stacks of 7/14/21/28 Fire Elementals (red hexes). 50% probability of getting a stack of Energy Elementals in the left lower corner (C hex). All the guard stacks with the same speed are attacking in alphabetic order from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though war machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
- For Random Map Generator:
- Limit per zone: 1.
- Terrain: any dry land.
- Value: 4000.
- Density: 20.
See also:
See also: