Pirate Cavern: Difference between revisions
ShushMaster (talk | contribs) (navbox added) |
(god bless google cache) |
||
Line 1: | Line 1: | ||
{{inhota}} | {{inhota}} | ||
{{Creature bank | {{Creature bank | ||
{{Creature bank row|30 %|Pirate|20|Corsair|20|{{cn|Sea Serpent|noname=}}<br>1x [[Sea Serpent]]||T2=}} | | width= 260px | ||
{{Creature bank row|30 %|Pirate|40|Corsair|40|{{cn|Sea Serpent|noname=}}<br>2x [[Sea Serpent]]s||T2=}} | | content= | ||
{{Creature bank row|30 %|Pirate|60|Corsair|60|{{cn|Sea Serpent|noname=}}<br>3x [[Sea Serpent]]s||T2=}} | {{Creature bank row|30 %|Pirate|20|Corsair|20|{{cn|Sea Serpent|noname=}}<br>1x [[Sea Serpent]]||XP=600|T2=}} | ||
{{Creature bank row|10 %|Pirate|80|Corsair|80|{{cn|Sea Serpent|noname=}}<br>4x [[Sea Serpent]]s||T2=}} | {{Creature bank row|30 %|Pirate|40|Corsair|40|{{cn|Sea Serpent|noname=}}<br>2x [[Sea Serpent]]s||XP=1200|T2=}} | ||
{{Creature bank row|30 %|Pirate|60|Corsair|60|{{cn|Sea Serpent|noname=}}<br>3x [[Sea Serpent]]s||XP=1800|T2=}} | |||
{{Creature bank row|10 %|Pirate|80|Corsair|80|{{cn|Sea Serpent|noname=}}<br>4x [[Sea Serpent]]s||XP=2400|T2=}} | |||
}} | |||
'''Pirate Cavern''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20-80 [[Pirates]] and 20-80 [[Corsairs]]. As a reward for defeating the guards, 1, 2, 3 or 4 [[Sea Serpents]] will join the hero's army. The more Pirates and Corsairs there are, the more Sea Serpents will join. | '''Pirate Cavern''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20-80 [[Pirates]] and 20-80 [[Corsairs]]. As a reward for defeating the guards, 1, 2, 3 or 4 [[Sea Serpents]] will join the hero's army. The more Pirates and Corsairs there are, the more Sea Serpents will join. | ||
Line 14: | Line 16: | ||
'''B''' and '''C''' hexes: 10/20/30/40 [[Corsairs]] | '''B''' and '''C''' hexes: 10/20/30/40 [[Corsairs]] | ||
50% probability of getting | 50% probability of getting the third stack of [[Corsairs]] in the upper right corner (A hex, instead of [[Pirates]]). All the guard stacks of the same speed are attack in alphabetic order: from A to D. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) | The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | ||
Though [[war machine]]s are not | Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | ||
Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
<div style="clear:left;"></div> | |||
== Guards preview == | |||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | |||
|- style="text-align:left; background-color:#{{grey 2}};" | |||
! Guards !! Stacks !! Guards preview !! Upgraded stack | |||
|- | |||
| 30 %: {{cn|Pirate|noname=}}x20, {{cn|Corsair|noname=}}x20 || style="text-align:center;" | 10 x4 || lots (20-49) of creatures || pack (10-19) of Pirates | |||
|- | |||
| 30 %: {{cn|Pirate|noname=}}x40, {{cn|Corsair|noname=}}x40 || style="text-align:center;" | 20 x4 || horde (50-99) of creatures || '''horde''' (50-99) of creatures<br>lots (20-49) of Pirates<br>horde (50-99) of Corsairs | |||
|- | |||
| 30 %: {{cn|Pirate|noname=}}x60, {{cn|Corsair|noname=}}x60 || style="text-align:center;" | 30 x4 || rowspan=2 | throng (100-249) of creatures || '''throng''' (100-249) of creatures<br>lots (20-49) of Pirates<br>horde (50-99) of Corsairs | |||
|- | |||
| 10 %: {{cn|Pirate|noname=}}x80, {{cn|Corsair|noname=}}x80 || style="text-align:center;" | 40 x4 || throng (100-249) of Corsairs | |||
|} | |||
== Default settings for [[Random map|random map generator]] == | |||
* Disabled by default. | |||
* Terrain: rough. | |||
* Value: 3500. | |||
* Density: 100. | |||
==See also:== | ==See also:== | ||
Line 31: | Line 53: | ||
[[Category: Adventure Map (HotA)]] | [[Category: Adventure Map (HotA)]] | ||
[[Category: Creature Banks (HotA)]] | [[Category: Creature Banks (HotA)]] | ||
__NOTOC__ |
Revision as of 19:23, 5 April 2020
Pirate Cavern | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
1x Sea Serpent |
600 | |||||
30 % |
|
2x Sea Serpents |
1200 | |||||
30 % |
|
3x Sea Serpents |
1800 | |||||
10 % |
|
4x Sea Serpents |
2400 | |||||
Visiting scheme | ||||||||
Pirate Cavern is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20-80 Pirates and 20-80 Corsairs. As a reward for defeating the guards, 1, 2, 3 or 4 Sea Serpents will join the hero's army. The more Pirates and Corsairs there are, the more Sea Serpents will join.
The guards are divided into four stacks:
A and D hexes: 10/20/30/40 Pirates
B and C hexes: 10/20/30/40 Corsairs
50% probability of getting the third stack of Corsairs in the upper right corner (A hex, instead of Pirates). All the guard stacks of the same speed are attack in alphabetic order: from A to D.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
Default settings for random map generator
- Disabled by default.
- Terrain: rough.
- Value: 3500.
- Density: 100.
See also:
See also: