Hate: Difference between revisions

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[[Category:Creature specialties]]
[[Category:Creature specialties]]
[[Category:Combat]]
[[Category:Combat]]
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Revision as of 02:06, 5 June 2021

Good vs. Evil Hate
AngelAngel Angels
ArchangelArchangel Archangels
DevilDevil Devils
Arch DevilArch Devil Arch Devils
GenieGenie Genies
Master GenieMaster Genie Master Genies
EfreetiEfreeti Efreetii
Efreet SultanEfreet Sultan Efreet Sultans
TitanTitan Titans Black DragonBlack Dragon Black Dragons
Effect: +50% Damage
Elemental Damage Bonus
Air ElementalAir Elemental Air Elementals
Storm ElementalStorm Elemental Storm Elementals
Earth ElementalEarth Elemental Earth Elementals
Magma ElementalMagma Elemental Magma Elementals
Water ElementalWater Elemental Water Elementals
Ice ElementalIce Elemental Ice Elementals
Fire ElementalFire Elemental Fire Elementals
Energy ElementalEnergy Elemental Energy Elementals
Effect: +100% Damage

Hate is a special ability of creatures, which causes attacking unit to "burn with anger" and deal 50% more base damage (see damage calculation) to a creature type it hates.

Angels-Devils and Genies-Efreet rivalries involve both basic and upgraded versions of creatures. However, Giants and Red Dragons do not hate anyone. Only Titans and Black Dragons hate each other.

Hate doesn't affect morale if creatures hating each other are in the same army (Devils/Archdevils will even get +1 morale if they are alongside Angels/Archangels - while there won't be morale bonus for all troops from the same town), and doesn't prevent units from spreading their magic abilities on hated allies (i.e Archangels may resurrect Devils and Archdevils, and Master Genies may cast spells on any type of Efreet, aside from those ones to which Efreet are immune). More precisely, hate is just a simple damage modifier applied before the attack, and nothing more. Template:Keywords