Overlords: Difference between revisions

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'''Overlords''' are the might heroes of the [[Dungeon]] [[Town]]. They build dungeon lairs to protect their gains acquired through conquest. Ruling through intimidation, they tend to be warriors who know the value of magic. They often wear armor designed to enhance the ferocity of their appearance.
[[File:OverlordHeroBattleMode.png]]'''Overlords''' are the might heroes of the [[Dungeon]] [[Town]]. They build dungeon lairs to protect their gains acquired through conquest. Ruling through intimidation, they tend to be warriors who know the value of magic. They often wear armor designed to enhance the ferocity of their appearance.
 


All Overlords start with the following [[Primary Skills]]:
All Overlords start with the following [[Primary Skills]]:

Revision as of 21:48, 17 September 2013

File:OverlordHeroBattleMode.pngOverlords are the might heroes of the Dungeon Town. They build dungeon lairs to protect their gains acquired through conquest. Ruling through intimidation, they tend to be warriors who know the value of magic. They often wear armor designed to enhance the ferocity of their appearance.


All Overlords start with the following Primary Skills:

They have the following chances of getting +1 in a certain primary skill for each level up:

Primary skill chances for Overlords
Attack Defense Spell Power Knowledge
On levels 2-9 40% 35% 15% 10%
On levels 10+ 30% 30% 20% 20%

Overlords cannot learn Water Magic. Only Scholars and Witch Huts can teach them Water Magic.

List of Overlords