Pathfinding: Difference between revisions

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{{Secondary skill
{{Secondary skill
  | B_effect = Basic Pathfinding reduces the movement penalty for rough terrain by 25%.
  | B_effect = Basic pathfinding reduces the movement penalty for rough terrain by 25%.
  | A_effect = Basic Pathfinding reduces the movement penalty for rough terrain by 50%.
  | A_effect = Advanced pPathfinding reduces the movement penalty for rough terrain by 50%.
  | E_effect = Basic Pathfinding reduces the movement penalty for rough terrain by 75%.
  | E_effect = Expert pathfinding reduces the movement penalty for rough terrain by 75%.
}}
}}



Revision as of 11:27, 29 January 2014

Pathfinding
Basic Pathfinding: Basic pathfinding reduces the movement penalty for rough terrain by 25%.
Advanced Pathfinding: Advanced pPathfinding reduces the movement penalty for rough terrain by 50%.
Expert Pathfinding: Expert pathfinding reduces the movement penalty for rough terrain by 75%.

Pathfinding reduces Terrain Penalties, as per this table:

Terrain type Pathfinding skill
None Basic Advanced Expert
Dirt, Grass, Lava, Subterranean 100% 100% 100% 100%
Rough 125% 100% 100% 100%
Sand, Snow 150% 125% 100% 100%
Swamp 175% 150% 125% 100%

Recommended for: Any Hero on a map with lots of difficult terrain (esp. that which is non-native) and few/no roads.


Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom