Tunnels and Troglodytes

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Template:Campaign LiberationTunnels and Troglodytes is the fourth and final scenario of the Liberation campaign in Restoration of Erathia Restoration of Erathia.

Campaign

Right-click text

We now know how Erathia fell to Nighon and Eeofol. They literally tunneled their way under the Nighon Straits, breaking into the Dwarven Tunnels along Erathia's coast. We must now force them to use the tunnels again - this time as an escape route as we drive them from Erathia's lands forever!

Prologue

File:GOOD2D.png

CatherineCatherine Catherine: We now know how Erathia fell to Nighon and Eeofol. Through an extensive network of underground tunnels dug by the Overlord’s armies, they struck simultaneously in many areas with overwhelming numbers. Credit the military for holding the invasion to half the country. We have discovered the main artery for transporting forces from Nighon to Erathia; it is under the ocean, connecting the Nighon underworld to the Erathian mainland. Bracada and Avlee have sent armies to join the fight. First we must eliminate the remaining Kreegans and Nighon forces from the mainland, then pursue them underground, and drive them back to the shores of Nighon.

Scenario

Map description

To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.

Starting options

Timed events

Day 1 - Intro part 1
The Dungeon Overlords are clever. While the Devils of Eeofol attacked Erathia's borders, the forces of Nighon tunneled nearly the entire distance to Steadwick, launching surprise attacks almost simultaneously across the nation.
Day 1 - Intro part 2
We should credit the Royal Erathian Military Command for holding the invasion to just the eastern half Erathia. Regardless, we now have the Dungeon Overlords on the run. Your job is to pursue them back under the Nighon Straits and establish a foothold in THEIR home.
Day 1 - Intro part 3
Forces from AvLee and Bracada will assist us in this final push. No Nighon or Eeofol outposts can be permitted to survive in the tunnels. We must teach the Dungeon Overlords a lesson they will never forget. Good luck.
Day 2 - Sailing away
You might be able to take a large force to Nighon by sea, attacking them from above, but you must use caution as the reef-filled Straits are both wide and treacherous.

Objects

Towns

Location Player Type
8, 92, 0 Red Tower
12, 10, 0 Red Rampart
12, 35, 0 Red Castle
34, 81, 1 Orange Dungeon
35, 30, 1 Orange Dungeon
67, 80, 1 Orange Dungeon
72, 34, 1 Orange Dungeon
98, 56, 1 Orange Dungeon

Heroes

Location Player Hero
8, 93, 0 Red AstralAstral Astral the Wizard
12, 11, 0 Red JenovaJenova Jenova the Ranger
12, 36, 0 Red ChristianChristian Christian the Knight
34, 82, 1 Orange LoreleiLorelei Lorelei the Overlord
35, 31, 1 Orange AjitAjit Ajit the Overlord
67, 81, 1 Orange AlamarAlamar Alamar the Warlock
72, 35, 1 Orange MalekithMalekith Malekith the Warlock
98, 57, 1 Orange ArlachArlach Arlach the Overlord

Artifacts

Location Type Message
0, 25, 0 Sentinel's ShieldSentinel's Shield Before you lies the fabled Sentinel's Shield, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours?
1, 14, 0 Thunder HelmetThunder Helmet Before you lies the fabled Thunder Helmet, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours?

Quest Guards

1, 25, 0 - Quest Guard
Proposal Message
Quest: Return with SpyglassSpyglass
2, 15, 0 - Quest Guard
Proposal Message
Quest: Return with SpeculumSpeculum

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