Templar and Paladin

From Heroes 3 wiki
Revision as of 20:33, 24 May 2024 by Phasma (talk | contribs) (Created page with "{{indor}} {{Castle creatures}}{{Creature | AI_Value = 3698 | Name = Templar | Attack = 15 | Defense = 15 | Speed = 5 | Growth = 2 | Damage = 25-45 | Health = 175 | Cost = 1400 | Res = File: Resource Ore 20x18.gif | ResCost = 1 | No_shots = | Special = • Can cast destroy undead (30 HP per unit) once per combat | U_AI_Value= 6925 | U_name = Paladin | U_attack = '''20''' | U_defense = '''25''' | U_spee...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The following information is largely based on extrapolations about a work-in-progress project and largely unconfirmed. The finished project may differ greatly.
Only available when the unofficial expansion, Day of Reckoning, is installed.
Castle creatures
Level 1
Pikeman Pikeman Pikeman
Halberdier Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Templar
 Cost per troop 

1400

1
Attack 15
Defense 15
Damage 25-45
Health 175
Speed 5
Movement Ground
Size 1
Growth 2
AI Value 3698
 Special abilities:
• Can cast destroy undead (30 HP per unit) once per combat
Paladin
 Cost per troop 

3000

2
Attack 20
Defense 25
Damage 25-45
Health 225
Speed 7
Movement Ground
Size 1
Growth 2
AI Value 6925
 Special abilities:
• Can cast destroy undead (50 HP per unit) twice per combat
Casts expert prayer at the start of combat
Portraits

Templars and Paladins are the level 7 alternative creatures of Castle. They can be recruited from the Cathedral.

See also: