Sacrifice
Target, non-undead troop is destroyed, and can't be resurrected later. Then, another stack's dead units are brought back to life, (this stack must be receptive to Resurrection). Template:Skills
Units that can't be Sacrified
Units that can't be Resurrected
- Efreeti/Efreet Sultans
- Firebirds/Phoenixes
- Undead
- Elementals
- Golems
- Stone/Obsidian Gargoyles
- Gold Dragons
Comments
Obviously, it's better to sacrifice a stack with many units than a stack with the same total health but fewer units. Thats what imps are made for!(4 base hp +3+ minimum 1 spell power)=minimum of double hp gain. Example: 30 imps per week=(240 hp to raise at battle)/( a week of imp accumulation) Which is more than an arch-devil with only 1 spell power. Which also makes it equivalent to 3 devil production per week.