Sacrifice

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School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Sacrifice
School: Fire Magic
Level: 5th
Cost: 25/20
Duration: permanent
Basic Effect
Target non-undead troop is sacrificed (destroyed). Then, another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
 
Advanced Effect
Target non-undead troop is sacrificed (destroyed). Then, another target dead troop has ((power + destroyed troop's base health + 6) x # of creatures sacrificed) in health total of creatures returned to life.
 
Expert Effect
Target non-undead troop is sacrificed (destroyed). Then, another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed) in health total of creatures returned to life.
 
Probability of occurrence (%):
Castle 0
Rampart 0
Tower 0 (0*)
Inferno 20
Necropolis 16
Dungeon 12
Stronghold 0
Fortress 0
Conflux 0
Cove Horn of the Abyss 0
Factory Horn of the Abyss 0
* Without Library

The spell destroys (sacrifices) the target living troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the Resurrection spell. A sacrificed stack leaves an empty hex on the battlefield without anything to be resurrected or summoned as Demons, i.e. without leaving a corpse for any uses.

Creatures immune to Sacrifice (or resurrection via Sacrifice):

Optimize Resurrection spell with Sacrifice spell.

The table below presents some concrete cases. By having a power of 99, with 5510 peasants, you will resurrect 527 azure dragons. It therefore takes 10 peasants to resurrect 1 azure dragon. The greater the difference between the "replaceable" creature's power and life, the greater the resurrection. The mana cost is also lower between 1 sacrifice and 1 resurrection compared to 3 resurrections from a hero with Expert Earth Magic.
The spell is effective if the creature's health is 1 or less (power point - 3) divided by 2, if the number of creatures to be sacrificed exceeds 101.

Power Peasant  Azure Dragon  Halfling Grenadier  Crimson Couatl  Oceanid  Haspid  Marksman  Archangel  Grand Elf  Gold Dragon  Arch Mage  Titan  Zealot  Archangel 
Health 1 1000 4 200 4 300 10 250 15 250 25 300 30 250
Attack max n/healed max n/healed max n/healed max n/healed max n/healed max n/healed max n/healed
1 210 2/1050 53 3/422 53 2/422
7 510 6/5610 128 9/1790 128 6/1790 51 5/1020
12 760 13/12160 190 19/3610 190 13/3610 76 8/1900 51 7/1525
17 1010 22 253 31/6070 253 21/6070 101 13/3030 51 7/1525
22 1260 33 315 46/9135 315 31/9135 126 14/4410 84 14/3360 51 9/2535
27 1510 47 378 65/12850 378 43/12850 151 25/6040 101 19/4540 61 12/3340 51 13/3040
32 1760 64 440 86 440 58 176 32/7920 118 24/5890 71 15/4245 59 16/3825
47 2510 129 628 170 628 114 251 61/15060 168 44/10910 101 26/7560 84 27/6710
57 3010 184 753 241 753 161 301 85 201 61/15070 121 35/10270 101 37/9070
99 5110 527 1278 678 1278 452 511 229 341 160 205 87 171 91

NOTE: All hit point restored is calculated based on:

  • Expert proficiency in earth
  • Basic proficiency in fire
  • For Dragon, hero has Orb of Vulnerability
  • Equation of resurrection spell: healed = 160 + power x 50
  • Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3

Optimize Archangel and Clone combination with Sacrifice spell.

The table below presents some concrete cases. By having 10 archangels, with 100 marksmans you will be able to resurrect 2000 life points with 7 power points or 8 archangels (only 3 with the resurrection spell). The effect increases if the hero increases his power points.

Number Peasant  Azure Dragon  Halfling Grenadier  Crimson Couatl  Master Gremlin  Titan  Wolf Raider  Ancient Behemoth  Dragon Fly  Chaos Hydra  Medusa Queen  Black Dragon  Sorceress  Haspid 
Health 1 1000 4 200 4 300 10 300 20 250 30 300 35 300
Archangel  max n/healed max n/healed max n/healed max n/healed max n/healed max n/healed max n/healed
2 200 3/2200
4 400 5/4400 100 7/1400 100 5/1400
10 1000 11/11000 250 18/3500 250 12/3500 100 7/2000
20 2000 22 500 35/7000 500 24/7000 200 14/4000 100 12/3000
30 3000 33 750 53/10500 750 35/10500 300 20/6000 150 18/4500 100 14/4000
35 3500 39 875 62 875 41 350 24/7000 175 21/5250 117 16/4670 100 15/4500

NOTE: All hit point restored is calculated based on:

  • Expert proficiency in water (archangel can be cloned)
  • Basic proficiency in fire
  • Hero has 7 in power point (the effect increases if the power points increase)
  • For Dragon, hero has Orb of Vulnerability
  • Equation of archangel capacity: healed = number x 100
  • Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3
  • (example) With 2 Archangel and 200 Peasant, Hero can resurrect 1 Azure Dragon.

Additional information

In the text it says: "Target, non-undead troop is sacrificed (destroyed).", in fact it is: "Target, non-undead, non-bloodless, non-summoned, non-hyponotized and non-cloned, troop is sacrificed (destroyed)."

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