In the Wake of Gods
In the Wake of Gods is a massive unofficial modification of HoMMIII inventing script language and generally intended to stretch the boundaries of the original game capabilities. HoMMIII WoG presents new objects with various properties, drastically changed and improved creature abilities and a wide variety of custom scripts for altering the gameplay.
Features
Documentation
For players
- New campaigns
- New heroes' specialties
- New monsters
- New artifacts
- New dwellings
- New objects of different nature
- New decorations
- New unique animated decorations
- Creature stacks have experience
- Heroes have commanders
- All normal maps can be "WoGified"
- Hero skills are more balanced
- Towns can be destroyed and rebuilt
For map creators
- Ability to change a view of the map during the game (for example season changes)
- Ability to set custom hero portraits
- Ability to add custom artifacts to maps, such as a Spell Book, War Machines, or completely new artifacts
- Ability to incorporate customizable dialogue for maps
- Ability to incorporate new pictures and videos for maps
- Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
New Creatures
Level 7 Upgrades

Supreme Archangel

40
40
75
500
18
Move
Flying
Size
2
Growth
1
26300
18250
Cost Per Troop

10000

4

Diamond Dragon

36
36
60–75
500
16
Move
Flying
Size
2
Growth
1
25500
18750
Cost Per Troop

8000

3
Dragon. Flies. Breath attack. Immune to all spells. 50% chance to blind enemy for 3 rounds. +1 gem per day. Fearless.

Lord of Thunder

32
32
Shots
24
60–75
600
12
Move
Ground
Size
1
Growth
1
22500
15000
Cost Per Troop

10000

3
Shoots twice. No melee penalty. Mind spell immunity. Hates Black Dragons. Lightning Strike. Permanent Air Shield. Fearless.

Hell Baron

35
37
45–60
400
18
Move
Teleporting
Size
1
Growth
1
25700
19250
Cost Per Troop

9000

3

Blood Dragon

25
23
38–75
400
14
Move
Flying
Size
2
Growth
1
15000
12000
Cost Per Troop

6000

2

Darkness Dragon

33
33
60–75
600
15
Move
Flying
Size
2
Growth
1
26000
20000
Cost Per Troop

8000

3
Dragon. Flies. Breath attack. Immune to all spells. Hates Titans. Strike and return. Hero generates shroud on adventure map. Fear. Fearless.

Ghost Behemoth

25
25
45–75
600
11
Move
Flying
Size
2
Growth
1
18250
16250
Cost Per Troop

6000

2
Flies. Ignores 100% of enemy Defense skill. +1 Luck (+2 if an allied hero is present). Retaliates twice. Fear. Fearless.

Hell Hydra

25
27
38–68
500
10
Move
Ground
Size
2
Growth
1
17750
15750
Cost Per Troop

7000

2
Attacks all adjacent enemies. No enemy retaliation. Ignores 100% of enemy Defense skill. Acid Breath. Retaliates twice. 40% chance of Regenerating. Fearless.

Sacred Phoenix

28
28
45–60
400
21
Move
Flying
Size
2
Growth
1
23000
17750
Cost Per Troop

5000

3
New Items
- Barbarian Lord's Axe of Ferocity
- Barbarian Lord's Axe of Ferocity
- In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
- Requires the following artifacts to create:
And more
- See the WoG Article on Celestial Heavens for a more complete feature listing.
Requirements
- One of the following must be installed first:
External links
- hommwog on Facebook
- WoG article on Celestial Heavens
- h3wog on moddb
- WoG forum on Heroes Community
- Era II + WoG on Heroes Community
- Old Launcher
- New Launcher
New Launcher
Cheats
- build all buildings: WOGMINASTIRITH
- hero gets 5 archangels in each free troop slot: WOGGALADRIEL
- hero gets all war machines: WOGOLIPHAUNT
- hero gains a level: WOGGANDALFWHITE
- hero receives unlimited movement: WOGSHADOWFAX
- reveals puzzle map: WOGPALANTIR
- reveals entire world map: WOGEYEOFSAURON
- player receives 100000 gold plus 100 of each resource: WOGISENGARD
- hero gets all spells plus 999 spell points: WOGSARUMAN
- hero gains up to 50 death knights: WOGPATHOFTHEDEAD
- player automatically loses scenario: WOGDARKLORD
- player automatically wins scenario: WOGONERING
- hero gains maximum luck: WOGBILBO
- replaces the shroud over the entire map: WOGMORDOR
- hero gains maximum morale: WOGFELLOWSHIP
- increases color saturation: WOGSARUMANOFMANYCOLORS
The following codes may only be used in combat:
- automatically win the combat: WOGFRODO
- automatically lose the combat: WOGDENETHOR
- hero gets all spells plus 999 spell points: WOGGANDALF
Gallery
See also